[WIP] Orca

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
dedbob





Posts: 6
Joined: Thu May 18, 2006 6:01 pm

[WIP] Orca

Post by dedbob »

Here are a few pics of something I am currently working on. Any suggestions or advice would be appreciated.

Image

Image
Patrickssj6




Pi Collaborator

Posts: 5426
Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:

Post by Patrickssj6 »

Intresting.I would post this over at Gbx.
...left for good
metkillerjoe




Wordewatician 500

Posts: 1267
Joined: Thu Aug 03, 2006 3:35 pm
Contact:

Post by metkillerjoe »

That looks like something that could be in Halo 2.
Image
User avatar
JK-47




Bloodhound Pyre Socialist Grunge

Posts: 10883
Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah

Post by JK-47 »

debdob, I love you.... That is one of the coolest vehicles I've seen :)

(People don't go, "zoooomg there is a vehicle cooler than this", notice I said one of the coolest.)

Really cool, how many polys is it?
Image
User avatar
FleetAdmiralBacon




Critic Pyre Articulatist 500

Posts: 2377
Joined: Sat Nov 26, 2005 7:01 pm
Location: Ohio
Contact:

Post by FleetAdmiralBacon »

Who cares how many polies? It's amazing.
Doesn't look too high on the poly-count-o-meter to me.
I'm gonna guess around 3,000
Image
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
User avatar
gh0570fchurch




Snitch!

Posts: 3374
Joined: Sat Oct 01, 2005 11:04 am
Location: San Diego Area, CA
Contact:

Post by gh0570fchurch »

Looks awesome. :shock:
Image
Dr.Cox wrote:gh0570fchurch has a mexi-stash. =D
dedbob





Posts: 6
Joined: Thu May 18, 2006 6:01 pm

Post by dedbob »

FleetAdmiralBacon wrote:I'm gonna guess around 3,000
You are correct.
User avatar
gh0570fchurch




Snitch!

Posts: 3374
Joined: Sat Oct 01, 2005 11:04 am
Location: San Diego Area, CA
Contact:

Post by gh0570fchurch »

Can you give us an exact count?
Image
Dr.Cox wrote:gh0570fchurch has a mexi-stash. =D
User avatar
SnaFuBAR





Posts: 2515
Joined: Sun Apr 04, 2004 11:21 pm

Post by SnaFuBAR »

doesn't look like anyting halo, really, but it's a nice model. good work.
Image
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
dedbob





Posts: 6
Joined: Thu May 18, 2006 6:01 pm

Post by dedbob »

SnaFuBAR wrote:doesn't look like anyting halo, really, but it's a nice model. good work.
Thanks, its supposed to be the Orca fighter from C&C3 Tiberium Wars.
gh0570fchurch wrote:Can you give us an exact count?
Currently there are 2334 polys. I still need to add some things.
rossmum





Posts: 3178
Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
Contact:

Post by rossmum »

SnaFuBAR wrote:doesn't look like anyting halo, really, but it's a nice model. good work.
Agreed. You've still got plenty of polies to play with... add a little detail maybe?
User avatar
Darco




Conceptionist

Posts: 1299
Joined: Sun Apr 16, 2006 12:03 pm

Post by Darco »

is Tiberian wars the same as Tiberian Sun?
Last edited by Darco on Thu Sep 28, 2006 9:21 pm, edited 1 time in total.
Image
=[
SCARE





Posts: 11
Joined: Sun Aug 06, 2006 1:45 pm
Location: The almightly AUS

Post by SCARE »

yea as soon as i saw the pic i new it was from Tiberian Sun
looks really good yea like they said maybe a little bit more detail :D
User avatar
JK-47




Bloodhound Pyre Socialist Grunge

Posts: 10883
Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah

Post by JK-47 »

FleetAdmiralBacon wrote:Who cares how many polies? It's amazing.
Doesn't look too high on the poly-count-o-meter to me.
I'm gonna guess around 3,000
I care because I would like to see this ingame silly goose.
Image
cooldude5990





Posts: 540
Joined: Tue Jan 20, 2004 12:03 pm

Post by cooldude5990 »

thats actualy really cool looking, keep it up
and could you post a wire

just fix that minigun lol
Image
dedbob





Posts: 6
Joined: Thu May 18, 2006 6:01 pm

Post by dedbob »

Image

Hmmm.... now that you mention it, it does look small. I will fix it when I find some time.
User avatar
llamaboy772





Posts: 729
Joined: Mon Apr 05, 2004 2:29 pm
Location: The diamond in the rough...
Contact:

Post by llamaboy772 »

I love it! Great job. :D BTW do you use 3ds max? If so how do you make clay renders?
Image
Caboose{SE}





Posts: 1311
Joined: Mon Mar 01, 2004 12:48 pm
Location: Milf-town
Contact:

Post by Caboose{SE} »

Darco wrote:is Tiberian wars the same as Tiberian Sun?
no it is the newest C&C game

its not bad actually, i like it
metkillerjoe




Wordewatician 500

Posts: 1267
Joined: Thu Aug 03, 2006 3:35 pm
Contact:

Post by metkillerjoe »

llamaboy772 wrote:I love it! Great job. :D BTW do you use 3ds max? If so how do you make clay renders?
Go to the material editor and use diffuse the use

220
200
180

For the RGB values. Those are some values I got off a website; I actually use a bit darker.
Image
dedbob





Posts: 6
Joined: Thu May 18, 2006 6:01 pm

Post by dedbob »

llamaboy772 wrote:I love it! Great job. :D BTW do you use 3ds max? If so how do you make clay renders?
clicky
I will update soon.
Post Reply