[WIP] The Great Journey *Update 2*

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Vicarious





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Post by Vicarious »

OWN3D! wrote:Reminds me ALOT of a mod in killtrocity mappack, looks almost identicle cept for the lightmap
Its the same BSP that he used , but I havent changed my lightmap yet and Im gonna have a bunch of things that he doesnt :P
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Post by Loonycgb2 »

wat a donkey mod
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Post by slayer410 »

Wow... that first pic...
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Post by Yinzo »

Nice :shock:
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Post by Vicarious »

slayer410 wrote:Wow... that first pic...
lmao
:lol:
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foxfanatic23I7




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Post by foxfanatic23I7 »

i am sorry, i believe you were trying to find the right values(at least that is what you said) not making a mach form the 80's >.<
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Vicarious





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Post by Vicarious »

foxfanatic23I7 wrote:i am sorry, i believe you were trying to find the right values(at least that is what you said) not making a mach form the 80's >.<
lol , yea , I was , but , it didnt work - HSM you lier :lol:
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jordanimal




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Post by jordanimal »

Silly lightmaps. Colors are for kids :)
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Post by smacktalker »

nice job nicking the concept from Forgotten Room.. the teleporters are EXACTLY thesame placed :roll:
all there's different is the Keyplug in the middle

plus i point out 2 freezing spots for you if you finish this since you don't find this anyway
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Post by Vicarious »

smacktalker wrote:nice job nicking the concept from Forgotten Room.. the teleporters are EXACTLY thesame placed :roll:
all there's different is the Keyplug in the middle

plus i point out 2 freezing spots for you if you finish this since you don't find this anyway
IM NOT DONE! this is still beta , you dont have to freak out on me. Jeez , I dont even think im gonna leave those there , Im gonna put a non working door there are something , I dunno - something original. BTW - wat 2 freezing spots?
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xheadshotmastax




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Post by xheadshotmastax »

Vicarious wrote:
smacktalker wrote:nice job nicking the concept from Forgotten Room.. the teleporters are EXACTLY thesame placed :roll:
all there's different is the Keyplug in the middle

plus i point out 2 freezing spots for you if you finish this since you don't find this anyway
IM NOT DONE! this is still beta , you dont have to freak out on me. Jeez , I dont even think im gonna leave those there , Im gonna put a non working door there are something , I dunno - something original. BTW - wat 2 freezing spots?
smacktalker is right, there are 2 more freezing points on the map. u will have a bad hard time finding those unless you ask the flying dutchmen where they are. i cant remember where they are but i know they are there.
i can remember it was discussed over at mimesis forum.

about the concept... hmm ya it really reminds me of the forgotten room, teleporters and stuff... nothing really new :-/
i hope u get some new stuff in!
gj so far.
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CptnNsan0




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Post by CptnNsan0 »

maybe you can fix the lightmpa using headshotmastas tutorial, i think it was his anyways, and for your first mod this is awsome. if you need a tester let me know :D
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Post by Vicarious »

thx HSM - I will , and I know that you put stuff in while your mods are in beta just to test stuff out , well , thats wat I did. They probably wont be there in the final version , anywayz , I tried your tut and it didnt work (can you plz do it for me!?) and so I reverted to my old version :P

btw , the old versions lightmap is fixed , but i dont have the detail keyplug in the map and I think I am just going to do everything I can to restore this to normal :D
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CptnNsan0




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Post by CptnNsan0 »

too bad you cant use the boss platform :?
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Post by Vicarious »

yea, it doesnt fold out like the one in SP and it doesnt have any collision , at all :cry:
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