[WIP]?Scriptator!
- Veegie[Temp]
- Posts: 2849
- Joined: Thu Jan 29, 2004 11:30 pm
- Location: Logan
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- shadowkhas
- Posts: 5423
- Joined: Wed Jun 23, 2004 8:00 am
- Location: Salt Lake City, Utah
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[quote="shadowkhas"]Looks cool....but why the "i" in front of it?

I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
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- Posts: 98
- Joined: Tue Feb 21, 2006 7:39 pm
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Heh, I guess we got the same idea at the same dude.
I'm already working on a script decompiler/compiler/constructor. You're basically building the constructor for me. However, mine will be in C# and will be an all in one tool for scripting.
I already have decompiling done, and I think I just about have compiling done. The constructor will be the hard part, because it won't just be a helper, it will be a guide, which will force you to put in working values.
But anyway, it looks very nice.
I'm already working on a script decompiler/compiler/constructor. You're basically building the constructor for me. However, mine will be in C# and will be an all in one tool for scripting.
I already have decompiling done, and I think I just about have compiling done. The constructor will be the hard part, because it won't just be a helper, it will be a guide, which will force you to put in working values.
But anyway, it looks very nice.

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- Posts: 5426
- Joined: Sat Jul 24, 2004 12:12 pm
- Location: I'm a Paranoid
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Thanks for the compliment i kinda gave up though cuz i noticed that none of my scripts would be able to be compiled by shalted's compiler so there would be no reason to have a script maker that can't make compileable scripts, but i like your idea of a decompiler/compiler(Hopefully better than shalteds)/Maker.Soldier of Lite wrote:Heh, I guess we got the same idea at the same dude.
I'm already working on a script decompiler/compiler/constructor. You're basically building the constructor for me. However, mine will be in C# and will be an all in one tool for scripting.
I already have decompiling done, and I think I just about have compiling done. The constructor will be the hard part, because it won't just be a helper, it will be a guide, which will force you to put in working values.
But anyway, it looks very nice.
- snakejknight
- Posts: 693
- Joined: Sun Jun 04, 2006 1:00 pm
- Location: North Hollywood California
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