[WIP][h2]Monster Truck

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Post by Zigen »

Does it fit into that entrance in the pic.? :P :shock:
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Post by DoorM4n »

WHAT are yuou kids talking about. Those wheels are PERFECT!!! :D

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Post by Juniorman030790 »

Yeah but that's the bigfoot with the gigantic wheels. The real bio foot isn't that large. If you are gonna leave em large then make the hog model diff too.
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Post by ScottyGEE »

That is leet as mr Turk!
You'll have to do some modifications on the jpt! so it can absolutley ruin everything it runs over :P

Containment is possibly the only level it would work effectivly :P
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Post by PyroBlizzard »

avp DR@AGON wrote:what are you talking about those wheels are so tiny i can barely see them
make them bigger
no...


make them a lot bigger

Btw i really like it model and uve the warthog and im sold :P
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Post by jzimmer09 »

LOL ive tryewd this befor, i could never get it just right, so i gave up, if u need a skinner tho, i'll B happy to help you out, i wanna make a monster truck :))
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Post by turk645 »

i might take you up on that offer eventually, so far fixing both kinds of collision are on the top of my list so far though.
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Post by Geo »

They do need to be reduced, but not by a lot. I'd say they should be 3/4 or 4/5 that size.

Also, I could do a good paint job if you want!
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Post by G.I.R. »

/me could do a better paint job <_<
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Post by dec1234 »

Turk burger :shock:

Amazing!
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Post by llama_juice »

Patrickssj6 wrote:My hog is way cooler:
:wink:
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But yeah the wheels are kinda big but very cool. :D
... I've done that on accedent before....

The monster truck looks crazy cool and super hip I'd tap dat
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Post by VicJames »

id love to see a spartain get in that thing, just a huge jump and a chin up on the bumper lol...thats pretty darn sweet...now all you need is hydrolics, neons, some skins, and a track and you will have one pimped out ride.
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Post by VicJames »

ScottyGEE wrote:That is leet as mr Turk!
You'll have to do some modifications on the jpt! so it can absolutley ruin everything it runs over :P

Containment is possibly the only level it would work effectivly :P
I could see this on coag or barial mounds (more coag that barial mounds though...or headlong if you have a destruction durby in the middle.
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Post by SerpentKnights »

me and my friend agrees.

"it's never too big" :)
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Post by wanted »

you should see if u can move the front bumper to the sides, so it kinda gives it a side-step look
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Post by =Hunter= »

Hahahahahahaha, winner.

That's awesome.
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Post by turk645 »

here is the coag verson of the hog, it still has some fine tuning left to it but once done ill added it my one post in the file forums.

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Post by -DeToX- »

Cool... If my Rth gets fixed.. Ill have some new discoveries and ideas up too :P
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Post by turk645 »

cool part about the monster tuck hog is that rth isnt really needed for most of it, the only real part of it is useful for is the stearing wheel and mabey getting the right scale wheel you want.
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ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
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Post by =Hunter= »

Awesome.

Edit the physics if you can to make it crush regular Hogs, Ghosts, Spectres and turrets like Coke cans :D
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