Biohazard II: The Breach

The best of the best for Halo 2 Xbox
Shalted




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Post by Shalted »

Wow, I mean Wow, this mod is awesome, possibly one of the best mods I've ever seen. I don't usually even play mods. But I just had to try this one.

Personally I love the Sparkler guns, their effects look like fireworks :D.

Good Job!
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kornkidcrazy




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Post by kornkidcrazy »

:) Looking great man! Nice job on release.
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Post by MrBalll »

Simply amazing. I love it. Great job Scotty.
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SpecOp44




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Post by SpecOp44 »

Just finished playing Team Slayer on system link. And i must say, this deserves outstanding.

Only thing it's a tadd too dark.
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Post by PPFNOOB101 »

this is really good :-)
really really awesome effects.
What is that destructable block doing in the ocean?
w/e
very nice
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jordanimal




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Post by jordanimal »

I played it. I was kind of felt ripped off. I saw alot of unfinished stuff. 7/10
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ScottyGEE




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Post by ScottyGEE »

jordanimal wrote:I played it. I was kind of felt ripped off. I saw alot of unfinished stuff. 7/10
I am always for negative feedback, if you look in like the past 6 mod threads of mine they'll have similar posts to this...As for the comment about feeling ripped off, there is some confusion I feel with such a statement...
1) I don't believe I ever promised anything in this mod so its not as if I can go against it for you to "feel ripped off"
2) you never had to download/purchase this mod so to feel "ripped off" seems to be not the right term for the situation...So now I must ask...

So what was unfinished Jordanimal?


___

As for the darkness, yeah I understand what you mean...I added the flashlight so people could see (making people use their minds "Do I drop my flashlight weapon to risk loss of sight or do I replace my secondary weapon?", I also boosted up the glare considerably so people could see eachother when people shot (the lights would be very strong due to the glare) and other instances too.
But if majority votes a more lighter version then I guess I can't argue, I'll keep my own at the same darkness though, I love it... Makes you consider what colours you'll be to best take advantage of the surroundings...
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Supa1337




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Post by Supa1337 »

the main thing on this map is lighting. like the water on the beach. AMAZING


Gj I love it :)
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Post by apollopimp »

man this is nice thanks for sharing..
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Post by Hadriel »

The lighting is one of the defining features of this mod! Making it light will take away from some of the feal of the map. IMO leave the lighting how it is.

As for getting "ripped off" well... maybe you could explain exactly what about it that makes you feal the way you do?
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SpecOp44




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Post by SpecOp44 »

ScottyGEE wrote:I got a pm about the dead bodies on the map...Although this took me some time to actually figure out myself I'll say it anyway. I learnt that bloc's (the things with the havok physics engine) the default ones in the scnr float until manipulated (eg melee'd). However, if one references the bloc in an itmc, the bloc automatically has the ragdoll pyhsics on. So if anyone does actually look at my map (I leave it unencrypted for learning...not for stealing) you'll see an itmc that has a bloc which references to the masterchief.hlmt (not mastercheif_mp else the guys on the ground would have shields).

Another thing was how did I remove the lowered gun animation when pressing L...Well I posted it at haloplugins in halo2 research under the title name "looking down the barrel" go there to see...
That PM you mentioned was the one I sent right? :P


I tried to put ragdoll corpses like you explained and it worked great.
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Thank you very much for sharing this.
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Post by ab2ooyzp »

can anyone help me with adding it to the main menu?? i dont know how... i want to add it to my Killtrocity map pack but i dont get how... unless it counts as zanzibar... i want it to be its own map
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Post by x088x »

Don't change the lighting at all. It's perfect. I just tested this, it's outstanding. I absolutely love the ghost.
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Post by Prodigy »

ab2ooyzp wrote:can anyone help me with adding it to the main menu?? i dont know how... i want to add it to my Killtrocity map pack but i dont get how... unless it counts as zanzibar... i want it to be its own map
http://files.halomods.com/viewtopic.php?t=37383
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Nice one scottyG :P
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Post by galvination »

this is really good
really really awesome effects.
What is that destructable block doing in the ocean?
w/e
very nice
destroy it with a nade and you get the beam rifle.
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SpecOp44




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Post by SpecOp44 »

galvination wrote:
this is really good
really really awesome effects.
What is that destructable block doing in the ocean?
w/e
very nice
destroy it with a nade and you get the beam rifle.
There's another one on the ledge above the base where the gate is.
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Post by uncutshadow »

this is awsome. i really like it. gj scotty :)
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Post by Reyals_Bemus »

Wait... Is there AI on this map, like a mission to do or what? It looks really chill, though.
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Post by StalkingGrunt911 »

Reyals_Bemus wrote:Wait... Is there AI on this map, like a mission to do or what? It looks really chill, though.
No.
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Post by porkchoplomein »

i really like the needlers and the sword. got my dl.
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