Halo 2: Project .:AI:.-ZONES- (In progress)
- Aumaan Anubis
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- Aumaan Anubis
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- Trulife8342
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Enough, anyways guys, I think I pushed my AI to the limit, I think I made them as smart as I can without the use of zones to demonstrate here is a quick video.
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- AI_Smart.rar
- smart AI
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- Trulife8342
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- Trulife8342
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Dont think that they are going to be that smart in the final mod, I just wanted to see how much I can push them, And it looks like I pushed them a lot, But the AI wont be as agressive but at the same time it wont be a walk in the park either, I hate SP mods that are easy as hell to be, With this mod I can get out of the beach without teleporting to the outside its awesome it makes you build stratgedy with your friends.
Haha, what a challenge.


[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
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thats regular ai. not smart_ai like stated so.
i'm even wondering now if you can get them elites to walk around and be aware of their enviroment other then spotting a target and eliminating.
its been 1 week now and there's still no fully fletched AI mod like you said
seems to me you are making a elephant from a muskito.
i'm even wondering now if you can get them elites to walk around and be aware of their enviroment other then spotting a target and eliminating.
its been 1 week now and there's still no fully fletched AI mod like you said
seems to me you are making a elephant from a muskito.

- xheadshotmastax
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- Trulife8342
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There are certain things you can do to your char and style tags that can make the AI preform actions more effeciently, And I stated that this is the smartes they will get without zones, Once again im sorry I didnt develope Halo 2 and I dont know which reflexive is refrenced inside the zone, look at a scnr sp tag and look at all the unknowns any of those reflexives could be the refrenced reflexive, try and find the right one.
Edit: HSM, in my mod if you throw a grenade near them they dont die for one, and they will run to a diffrent spot and attack you, and if you dont believe me I will have no problem what so ever releasing a working patch that demonstrates that.
Edit: HSM, in my mod if you throw a grenade near them they dont die for one, and they will run to a diffrent spot and attack you, and if you dont believe me I will have no problem what so ever releasing a working patch that demonstrates that.
- Trulife8342
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- xGhostlySnowx
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- StalkingGrunt911
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