Discuss general issues about modding HaloPC. Post ideas for mods here.
liquid
Posts: 83 Joined: Sun Mar 21, 2004 5:51 pm
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by liquid » Mon Mar 22, 2004 6:08 pm
I have tried to search for this question but i couldn't find anything.
Im am making a mod where I need to place extra sniper rifles in a level. I know that you have to duplicate an object, like a bush, then somehow change that to a rifle. I can find out how to do this in Sparkedit. Is this the right place? Please help.
-liquid
eagles may soar, but weasles don't get sucked into jet engines
blink 182
Posts: 882 Joined: Sun Feb 15, 2004 6:28 am
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by blink 182 » Mon Mar 22, 2004 6:10 pm
Yeah I dont understand why sparkedit lets us duplicate almost anything except weapons...it sucks.
HunterXI
Posts: 3927 Joined: Sat Nov 22, 2003 11:21 am
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by HunterXI » Mon Mar 22, 2004 6:13 pm
you misunderstand what the duplicate function in SP does. if you want to add weapons, you will have to follow
this tut .
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liquid
Posts: 83 Joined: Sun Mar 21, 2004 5:51 pm
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by liquid » Mon Mar 22, 2004 7:21 pm
Thanks!
eagles may soar, but weasles don't get sucked into jet engines
Templar
Posts: 502 Joined: Sat Mar 20, 2004 3:18 pm
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by Templar » Mon Mar 22, 2004 7:34 pm
blink 182 wrote: Yeah I dont understand why sparkedit lets us duplicate almost anything except weapons...it sucks.
You can Dup weapons...It's not hard...
HunterXI
Posts: 3927 Joined: Sat Nov 22, 2003 11:21 am
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by HunterXI » Mon Mar 22, 2004 7:35 pm
liquid wrote: Thanks!
np
but in case you didn't notice, Templar, there are no weapons in map files... just mp_equipment.
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blink 182
Posts: 882 Joined: Sun Feb 15, 2004 6:28 am
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by blink 182 » Mon Mar 22, 2004 7:49 pm
ya the mp equipment i cant duplicate
maca_§
Posts: 5357 Joined: Mon Jan 19, 2004 8:54 pm
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by maca_§ » Tue Mar 23, 2004 5:23 am
dosnt sparkedit 3.2 solve this problem?
coolkid
Posts: 170 Joined: Mon Mar 15, 2004 7:26 pm
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by coolkid » Tue Mar 23, 2004 5:28 am
yah it dose becouse i have it and i duplicate weapons left and right.
maegus15
Posts: 970 Joined: Tue Dec 23, 2003 6:34 pm
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by maegus15 » Tue Mar 23, 2004 8:46 am
HOW OLD IS THIS THREAD?!!?!?!?!?? Man I dup wepons evrything all the time!
MasterNeoChief
Posts: 2431 Joined: Tue Dec 23, 2003 9:34 am
Location: The Netherlands
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by MasterNeoChief » Tue Mar 23, 2004 8:47 am
I need to know how to dup AI points.
I need a SE version who can...
maegus15
Posts: 970 Joined: Tue Dec 23, 2003 6:34 pm
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by maegus15 » Tue Mar 23, 2004 8:51 am
I can't even get to select AI spawn points! When ever I do they all disapear....
blink 182
Posts: 882 Joined: Sun Feb 15, 2004 6:28 am
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by blink 182 » Tue Mar 23, 2004 8:55 am
my problem is that whenever i click on a weapon i cant swap it...its like none of the mp equipment is swappable
maegus15
Posts: 970 Joined: Tue Dec 23, 2003 6:34 pm
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by maegus15 » Tue Mar 23, 2004 9:07 am
Heh same goes for hills and player spawns. It might just be that it would make exspetions.
MasterNeoChief
Posts: 2431 Joined: Tue Dec 23, 2003 9:34 am
Location: The Netherlands
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by MasterNeoChief » Tue Mar 23, 2004 9:13 am
player spawns can be moved, but not duplicated.
There is only 1 MC
(The co-op spawns are still there, so there are 2)
maegus15
Posts: 970 Joined: Tue Dec 23, 2003 6:34 pm
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by maegus15 » Tue Mar 23, 2004 9:17 am
Im just giveing an exsample. Lol I remember when I put the vehicles spawn like 1000000000000000 feet high. I was just walking when... BAM a tank landed on me.
coolkid
Posts: 170 Joined: Mon Mar 15, 2004 7:26 pm
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by coolkid » Tue Mar 23, 2004 3:50 pm
if you put it too high it never comes down. i wated like an hour while watching tv.
Zeus
Posts: 415 Joined: Fri Jan 23, 2004 7:46 pm
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by Zeus » Tue Mar 23, 2004 3:51 pm
ICEFIRE wrote: HOW OLD IS THIS THREAD?!!?!?!?!?? Man I dup wepons evrything all the time!
So do I. Hunter, you're slipping.
HunterXI
Posts: 3927 Joined: Sat Nov 22, 2003 11:21 am
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by HunterXI » Tue Mar 23, 2004 3:54 pm
mmm? how so?
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