Music/Sound + Scripting Help

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hoho5000





Posts: 40
Joined: Thu May 12, 2005 6:35 pm
Location: Bellingham

Music/Sound + Scripting Help

Post by hoho5000 »

Ok, so I added some music to a mod I'm doing, and it works, but it's so quiet, that you can barely hear it. I tried increasing the volume in gold wave, but that just made it scratchy. Is there any way to make it louder? I took the music from New Mombassa. This is the script I used:

Code: Select all

(script startup music
 (begin
   (begin
     (sound_looping_start "scenarios\solo\03b_newmombasa\03b_music\03b_01.lsnd")
  )
))

Also, how would I script it, so that I could change the music when a certain control is pressed?
a mammoth




Droplet

Posts: 1603
Joined: Fri Jul 15, 2005 7:01 pm

Post by a mammoth »

Doing that would be triggering, I don't know how to do that but you might be able to link it to a control in game, like the Zanzibar gate control or containment gate control. I don't think that you would be able to get it to work with a control on the controller.
My real name is a Mammoth, if someone who cares sees this, please change my name to a Mammoth
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