Halo Photography

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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Snave




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Post by Snave »

Alright, it doesn't matter, now get back ontopic.
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DRL333





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Post by DRL333 »

Well sorry if I said the permutations were messed up. I thought that because Bungie did the same thing at the end of the Gravemind mission were two Spec-Op elites and the Honor Guard/Councilor Elite comes out, But back on topic.
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PyroBlizzard




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Post by PyroBlizzard »

My first Uv Mapped weapon! Inject and Uv'd by me :P
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Dec the one you gave me i didnt use because u ended up helping me how to learn so i challenged myself to do it with my Uv mapped Uzi!
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Caboose{SE}





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Post by Caboose{SE} »

lol, wow phrag i remember that pic, that is so old >_<
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T Beezie




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Post by T Beezie »

Nice Weaps, I love the inserts on the sides.
PyroBlizzard




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Post by PyroBlizzard »

Yeh i was happy with them but i want to make a more detailed texture because thats just an smg texture uv'd then strectched. Like the orange bit is ment to be tiny bit but i strecthed it.
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r0tten
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Post by r0tten »

i dont like the stripe on the side, sorry.
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T Beezie




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Post by T Beezie »

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Hawaiian Modder




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Post by Hawaiian Modder »

T Beezie your mod looks like its going very good.
I want to know how to get a AI MC without it losing its shields and twitching?
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Thanks lej for the sig.
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jordanimal




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Post by jordanimal »

It is awesome :P here are some I took to show a modified lightmap

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ScottyGEE




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Post by ScottyGEE »

Why do the Jackals have magnums? I hope they don't have it in the final >_<

By the looks of the pictures, I'd guess that the FP doesn't have RTL because from the angles I'm seeing they would render the FP hands...
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Technically its only me animating though ;)
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Supa1337




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Post by Supa1337 »

PyroBlizzard wrote:My first Uv Mapped weapon! Inject and Uv'd by me :P
http://img127.imageshack.us/img127/7067/uzi2ak5.jpg
Dec the one you gave me i didnt use because u ended up helping me how to learn so i challenged myself to do it with my Uv mapped Uzi!

Mc looks freakin buff on his arms
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Playkid





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Post by Playkid »

T Beezie wrote:Image
Really good! Just a shame you captured the subtitles too.
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neodos
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Post by neodos »

T Beezie, that's looking really nice, i am wainting for the mod :mrgreen:
Hawaiian Modder wrote: I want to know how to get a AI MC without it losing its shields and twitching?
For the shield:
I think,go to the masterchief.hlmt on entity, use the chunk cloner and copy the reflexive "health/shield" and overwirte that reflexive on the marine.hlmt

The "twitching" maybe overwrite the damage effects on the hlmt of the marine by the reflexive of the masterchief.hlmt
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LostWithin





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Post by LostWithin »

xheadshotmastax wrote:http://img243.imageshack.us/img243/2300/random1lj9.jpg
psssssssst... behind you....
(psssst)Dec made that model(pssssttt) :wink: Looking good HSM, But so far it looks like there may be a Biohazard 4 in the making. :wink:
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little_shadow




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Post by little_shadow »

Here are some pics of some stuff I did :)
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What you think :?
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GametagAeonFlux




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Post by GametagAeonFlux »

Tis an awesome looking Terminal. :)
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little_shadow




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Post by little_shadow »

thanx
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Trulife8342




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Post by Trulife8342 »

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click second pic for hi res
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saddamsdevil





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Post by saddamsdevil »

why does the helmet have the wrong texture aplied to it?
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