Hey guys i got a question now. (this is about modding) I have successfully duplicated the banshee by using batch extraction methods.
My new vehicle (the banshee2) is like the banshee in every way other then the fact that it shoots diff proj and moves at a different rate.
Except now ive come to a serious problem. Whenever i inject a skin for my new banshee it automatically give the original banshee the same skin.
How do i get my 2 banshees too have dif skins then eachother? (im trying to make a hogwars kind of mod)
Oh and one more thing, is it just me or is halomods dying down lately?
A little help here....
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- Posts: 732
- Joined: Sun Jan 11, 2004 3:34 pm
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- Posts: 732
- Joined: Sun Jan 11, 2004 3:34 pm
Here let me make it a litte more clear.
When i open up hmtv3 and go under bitmaps this is what i see;
bitmaps\banshee
bitmaps\banshee contrail
bitmaps\banshee multi
bitmaps\banshee_burned
bitmaps\banshee_burned multi
bitmaps\cubemap banshee
bitmaps\detail banshee
bitmaps\banshee2
bitmaps\banshee2 contrail
bitmaps\banshee2 multi
bitmaps\banshee2_burned
bitmaps\banshee2_burned multi
bitmaps\cubemap banshee2
bitmaps\detail banshee2
When i inject something into bitmaps\banshee2 it automatically injects itself into bitmaps\banshee
Is that a little easier to understand?
When i open up hmtv3 and go under bitmaps this is what i see;
bitmaps\banshee
bitmaps\banshee contrail
bitmaps\banshee multi
bitmaps\banshee_burned
bitmaps\banshee_burned multi
bitmaps\cubemap banshee
bitmaps\detail banshee
bitmaps\banshee2
bitmaps\banshee2 contrail
bitmaps\banshee2 multi
bitmaps\banshee2_burned
bitmaps\banshee2_burned multi
bitmaps\cubemap banshee2
bitmaps\detail banshee2
When i inject something into bitmaps\banshee2 it automatically injects itself into bitmaps\banshee
Is that a little easier to understand?
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- Posts: 732
- Joined: Sun Jan 11, 2004 3:34 pm