Post your pics of mods in beta, or pictures that do not have a mod associated with them.
GametagAeonFlux
Posts: 9320 Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE
Post
by GametagAeonFlux » Wed Aug 30, 2006 4:21 pm
Awesome.
Reload reminds me of a reload animation for many of the custom Counter-Strike: Source Dual Elites.
CtrlAltDestroy
Posts: 1509 Joined: Sat Nov 06, 2004 5:14 am
Location: hi2u
Post
by CtrlAltDestroy » Wed Aug 30, 2006 4:22 pm
Yeah, they were loosely based off of jenn's dualie anims for css.
CptnNsan0
Posts: 1904 Joined: Thu Jun 15, 2006 5:49 am
Location: Durham, NC
Post
by CptnNsan0 » Wed Aug 30, 2006 4:24 pm
ZOMG awesome reload animation
Not Removing This
G.I.R.
Posts: 3221 Joined: Thu Aug 11, 2005 1:07 pm
Location: Missouri
Contact:
Post
by G.I.R. » Wed Aug 30, 2006 4:28 pm
Rofl, awesome reload anim.
DWells55
Posts: 1445 Joined: Mon Dec 27, 2004 7:47 am
Post
by DWells55 » Wed Aug 30, 2006 4:29 pm
Dual wielding those things would make you an unstoppable beast of Halo. Fire one once and the toher twice and your target is dead. You'd dominate. Everything.
V0Lt4Ge
Posts: 3602 Joined: Wed May 12, 2004 4:56 pm
Location: California
Contact:
Post
by V0Lt4Ge » Wed Aug 30, 2006 4:34 pm
Awesome. =D
[gx]shadow
Posts: 490 Joined: Fri Feb 06, 2004 7:02 pm
Post
by [gx]shadow » Wed Aug 30, 2006 4:45 pm
Looks awesome!
Inappropriate signature content.
Halo_crazy
Posts: 154 Joined: Mon Sep 19, 2005 3:36 pm
Contact:
Post
by Halo_crazy » Wed Aug 30, 2006 4:52 pm
now put them in halo pc with all the rest of your uber stuff!
DoorM4n
Readers Club
Posts: 2530 Joined: Mon Aug 15, 2005 2:48 pm
Location: Smurf Village Team: Team DeFiance
Post
by DoorM4n » Wed Aug 30, 2006 5:05 pm
looks too good to be true
The maximum signature size is 500x120px at 75kb.
StalkingGrunt911
Posts: 3618 Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
Contact:
Post
by StalkingGrunt911 » Wed Aug 30, 2006 5:11 pm
The reload animation is awesome no wonder why it took a day. Good Job.
xheadshotmastax
Posts: 1029 Joined: Sat Jul 02, 2005 12:26 pm
Location: Germany >_<
Contact:
Post
by xheadshotmastax » Wed Aug 30, 2006 5:13 pm
pfft already expected another leet thingy from
mr leet
excellent job
Monkey Terd
Posts: 2032 Joined: Tue May 17, 2005 6:34 pm
Location: T E X A S
Post
by Monkey Terd » Wed Aug 30, 2006 5:33 pm
Freakin amazing.
Formerly known as Limpmybizket.
neodos
Readers Club
Posts: 1394 Joined: Thu Aug 12, 2004 11:57 am
Post
by neodos » Wed Aug 30, 2006 6:10 pm
Awesome animation
Tanasoo
Posts: 298 Joined: Sat Jan 01, 2005 7:15 pm
Post
by Tanasoo » Wed Aug 30, 2006 6:20 pm
What happens when he butterfingers one of them?
I love the animation!
CtrlAltDestroy
Posts: 1509 Joined: Sat Nov 06, 2004 5:14 am
Location: hi2u
Post
by CtrlAltDestroy » Wed Aug 30, 2006 6:29 pm
I really do hope halo 2 gets animation injection soon. <_<
jzimmer09
Posts: 584 Joined: Sat Jan 21, 2006 2:48 pm
Location: Making MODZ
Contact:
Post
by jzimmer09 » Wed Aug 30, 2006 6:31 pm
haha cool i like that
uralllame wrote: *looks at blankly for a while*. So, what does that mean, and how do I fix it? Thanks
MasterChief2829
Posts: 1184 Joined: Sun Dec 26, 2004 2:18 pm
Post
by MasterChief2829 » Wed Aug 30, 2006 7:03 pm
[ZMT] L33T wrote: I really do hope halo 2 gets animation injection soon. <_<
I second that. Get to work boys!