Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
leorimolo
Posts: 89 Joined: Thu Oct 20, 2005 1:52 pm
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by leorimolo » Wed Aug 30, 2006 3:42 pm
I was wondering if there was a way to have a second bsp in a map. That is inactive? Like in sp maps. Im doing alot of scripting reasearch and stuff and I wanted to test the switch bsp comand.
thanx leo
turk645
Posts: 2887 Joined: Wed May 18, 2005 12:32 pm
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by turk645 » Thu Aug 31, 2006 4:53 am
good luck getting second bsp that works and doesnt break the map size limit
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UntoldLegendxx
Posts: 583 Joined: Tue Apr 18, 2006 3:23 pm
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by UntoldLegendxx » Thu Aug 31, 2006 10:17 am
yeah i was wondering though can you edit the default.xbe or whatever controls the map size limit to raise it?
a mammoth
Posts: 1603 Joined: Fri Jul 15, 2005 7:01 pm
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by a mammoth » Thu Aug 31, 2006 11:22 am
Xbox7887 would probally be able to figure that out.
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Doom
Posts: 1063 Joined: Mon May 09, 2005 7:31 am
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by Doom » Fri Sep 01, 2006 7:00 am
Ehh I woulden't be to sure about that. Xbox7887 can't do everything... he can do alot but not everything....
-Doom
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Spammy
Posts: 643 Joined: Thu Apr 15, 2004 11:27 am
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by Spammy » Mon Sep 04, 2006 2:02 pm
It was done for Halo 1. Changed the filesize limit from 47MB to 115Mb so it could be done for Halo 2. Now how much we can increase it is different. I don't know how many MP map files it caches. I do know that it caches MP and SP maps on different cache partitions.
:-end rant-: