How do i add Extra stuff???

Discuss general issues about modding HaloPC. Post ideas for mods here.
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MC117





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How do i add Extra stuff???

Post by MC117 »

i got sparkedit 2.0 and i can only move stuff(which is totally cool!) but how do i add extra stuff? like extra weapons. objects from other levels
Framerate





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Post by Framerate »

You need HMT2 for that.
MC117





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Post by MC117 »

how do i get that?
Gamja





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Post by Gamja »

dl section methinks.
MC117





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Post by MC117 »

couldn't find it there
HAL9000





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Post by HAL9000 »

can u say make a hoggy into a longsword if so then if u could please tell me how to do it these the stuff with raw meta but i dont know how to work it
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staticx57





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Post by staticx57 »

model injection is NOT part of hmt2.
shadowbeast





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Post by shadowbeast »

wait a second u can just add random things to a map?
this forum has gone to hell
shadowbeast





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Post by shadowbeast »

and how did glassjaw get the logs for gulch wars?
this forum has gone to hell
Conner5





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Post by Conner5 »

The logs were already in the BG code. Like vehicals in say, heh. So all you have to do is swap out one item for another.
MC117





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Post by MC117 »

how? how do i change the look of the map? the guy had it look like snow at dusk
shadowbeast





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Post by shadowbeast »

ya but what is the offset and value of the log i couldn't find it.
and also some1 said about just putting in anything without swapping is this possible?
this forum has gone to hell
DankButter





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Post by DankButter »

you cant add anything to halo just yet

all he did was change the existing scenery to logs and placed them differently

the snow was a little diff, i think he edited the bitmap.map file for that
[users]vox





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Post by [users]vox »

I know I'm a noobie with moding halo, but there has to be some way to add an object into a map. Somewhere in the code it tells the game to place an object in there, we've found where to edit the hex to tell where the object to be & the rotation, just where in the code tells this game to place this object in there? Also, what about just adding more of an object that is already in the map, without swaping one thing for another?
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