another skinning type question..

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Gently





Posts: 6
Joined: Sun Aug 13, 2006 11:11 am
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another skinning type question..

Post by Gently »

how would i skin something like a full rod cannons projectile so its a different color, including stuff like glow and sparks. im designing a map based off some set color schemes and this is holding me back from making it look good. also i was wondering if i could edit something like that. i know most of you have seen stuff like the firey skid marks, is there a way to change it to a different color and mabye make them last longer?.
so if you can post back
or im me, it will help me alot


gracias

-gently
fishface617





Posts: 1557
Joined: Thu Mar 16, 2006 5:50 pm
Location: RI

Post by fishface617 »

i believe you can just extrract the .dds of the fuel rod projectile, and then skin it.

and as for making it last longer, you can change taht in the [proj] tag
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