Post your pics of mods in beta, or pictures that do not have a mod associated with them.
jordanimal
Posts: 678 Joined: Wed Nov 16, 2005 1:41 pm
Location: Houston, Texas
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by jordanimal » Sun Aug 27, 2006 2:00 pm
Last edited by
jordanimal on Sun Aug 27, 2006 2:05 pm, edited 1 time in total.
Monkey Terd
Posts: 2032 Joined: Tue May 17, 2005 6:34 pm
Location: T E X A S
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by Monkey Terd » Sun Aug 27, 2006 2:05 pm
Original name.
=/
Formerly known as Limpmybizket.
RA1N THE ELITE
Posts: 874 Joined: Mon Jan 02, 2006 6:14 pm
Location: Uknown...... Latest Project: Yet to be revealed.
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by RA1N THE ELITE » Sun Aug 27, 2006 2:06 pm
lol.
The Elites cannot be stopped.
-Treetoad-
Posts: 736 Joined: Sat Jun 03, 2006 7:58 pm
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by -Treetoad- » Sun Aug 27, 2006 2:25 pm
looks alright, imo you should add one area that is just a flat platform area for last-one-standing style crashing
Sig over file size limit.
-DeToX-
Posts: 4589 Joined: Sun Jun 18, 2006 3:58 pm
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by -DeToX- » Sun Aug 27, 2006 2:39 pm
What if i told you im gonna call that number >_>
jordanimal
Posts: 678 Joined: Wed Nov 16, 2005 1:41 pm
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by jordanimal » Sun Aug 27, 2006 2:44 pm
-Treetoad- wrote: looks alright, imo you should add one area that is just a flat platform area for last-one-standing style crashing
I was going to but I do not have a collection placer that places corretly
Alchemist666
Posts: 811 Joined: Sat Jan 14, 2006 6:25 am
Location: On a bulldog adventureing around halo! Posts:666
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by Alchemist666 » Sun Aug 27, 2006 3:05 pm
im gona call that #
Also looks cool a bit dark tho
turk645
Posts: 2887 Joined: Wed May 18, 2005 12:32 pm
Location: In my special pillow fort.
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by turk645 » Sun Aug 27, 2006 4:20 pm
i sugest putting the turrets back on them and making them used by the driver.
ScottyGee wrote: Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
jordanimal
Posts: 678 Joined: Wed Nov 16, 2005 1:41 pm
Location: Houston, Texas
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by jordanimal » Sun Aug 27, 2006 4:21 pm
Well. Turrets back on, used by passenger. I will put rocket turrets
StalkingGrunt911
Posts: 3618 Joined: Wed May 24, 2006 12:30 pm
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by StalkingGrunt911 » Sun Aug 27, 2006 4:24 pm
Yes this map is way too dark and the Call blah blah blah happens when you hit Y+B or just Y or B with the Yelo trainer
jordanimal
Posts: 678 Joined: Wed Nov 16, 2005 1:41 pm
Location: Houston, Texas
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by jordanimal » Sun Aug 27, 2006 4:45 pm
It isn't dark. Read ALL of the first post. And maybe adjust your moniter. I see it perfectly clear.
DoorM4n
Readers Club
Posts: 2530 Joined: Mon Aug 15, 2005 2:48 pm
Location: Smurf Village Team: Team DeFiance
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by DoorM4n » Sun Aug 27, 2006 4:47 pm
I for some reason really like the idea you are trying to build. What would be way cooler is if u had some kind of weather
Clouds from sactuary but darker? Then maybe add the lightning bitmap. But yeah the darkness feels like if u were to edit something with the weather, it would fit perfect
The maximum signature size is 500x120px at 75kb.