flood bipd fixing

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
srchrisknight





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flood bipd fixing

Post by srchrisknight »

how exactly can i make the flood combat elite, and flood combat human bipd work, whenever i try to do it like i would any other bipd it freezes the map... help
UntoldLegendxx





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Post by UntoldLegendxx »

All of the flood have a extra thing that you have to do with them for them to work, i'll look for the tut.
srchrisknight





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Post by srchrisknight »

thnx
UntoldLegendxx





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Post by UntoldLegendxx »

http://files.halomods.com/viewtopic.php?t=53236 Here is link if you can't view i'll paste it.
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Post by srchrisknight »

thnx but unfortunatly if won't work i need the flood bipd to work, not to play as the flood
UntoldLegendxx





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Post by UntoldLegendxx »

Your saying you want to spawn a flood on the map?
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Post by srchrisknight »

yes
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WaywornMmmmm




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Post by WaywornMmmmm »

make sure that you bring their sounds over is my guess.
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Post by Doom »

As in ai in mpa? Its perfectly possible but quite oh so very difficult. Brok3n Halo got close but then got lazy...

Don't know why the biped is freezing the map though.

Remember to keep a back up.

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UntoldLegendxx





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Post by UntoldLegendxx »

that tut i posted earlier has the reason why it freezes.
srchrisknight





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Post by srchrisknight »

Doom wrote:As in ai in mpa? Its perfectly possible but quite oh so very difficult. Brok3n Halo got close but then got lazy...

Don't know why the biped is freezing the map though.

Remember to keep a back up.

-Doom
no not ai in mp, but i want to have a working char tag, wich can now be done with yelo. i already got the flood infection working, and i posted it in the files forums. but the damn flood bipds won't work
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Post by UntoldLegendxx »

O they won't work because someone said that the bsp doesn't have paths set out for the other chars to work.
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Post by srchrisknight »

no the char will work, i've put coags bsp into single player and teh char spawned fine, it was realy dumb, but they did spawn and they did attack when u got near them, i want to do that in mp and all i need to do is get the damn bipd to work

gardian if i send u a pach u think u could get them to work?
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Post by UntoldLegendxx »

yeah i know the char will spawn it's just they won't be able to move around because they don't have paths to follow.
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Post by TheShadow »

Do some jmad editing. I think you can set the character to go on Patrol, which will make it move around randomly and kill people if it sees them, but then again I don't know for sure. Post the patch here and I will see what I can do.
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UntoldLegendxx





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Post by UntoldLegendxx »

Jmad may work but thats not what he wants

Off topic - TheShadow, your sig is way too big.
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Post by TheShadow »

Sorry about the sig, was having trouble resizing.
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a mammoth




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Post by a mammoth »

Still off topic, fix it.
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Post by S3anyBoy »

hey i love your ai mod i tried to spawn a flood combat form it worked
then i killed it and the infection foms ressurected it but it froze :cry:
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Post by Doom »

Well you should have read Trulifes post... He said that paths needed tpo be layed out for the ai. Multiplayer maps fon't have paths laid out because Ai was never meant for them. They can't play on there playground because they don't know where to go or do anything. The paths are basically the playground skelton, the bsp is the meat of the playground though.

Confusing? Probaly :P .

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