[Model] Crapy magnum model *update*

Mods for Mac should be placed here. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
Agent_Smith10





Posts: 25
Joined: Wed May 31, 2006 5:21 pm
Location: Yo mamma!

[Model] Crapy magnum model *update*

Post by Agent_Smith10 »

you know i spent 30 seconds making the model.....
If you want to use it in your one of your mods just give me full credit for it....
update: i changed my method of getting rid of the scope and its now textured.
Attachments
Magnum.zip
The model
(65.24 KiB) Downloaded 21 times
Pic
Pic
Magnum.jpg (14.2 KiB) Viewed 2264 times
Last edited by Agent_Smith10 on Thu Aug 24, 2006 8:20 pm, edited 5 times in total.
PC's suck! :x
User avatar
MoDFox





Posts: 1293
Joined: Wed Aug 03, 2005 5:01 pm
Location: Ontario, Canada.

Post by MoDFox »

ingame pics? and if it is so crappy why would you post it?

looks a bit messy... but i need in game pics to actually rate.
Agent_Smith10





Posts: 25
Joined: Wed May 31, 2006 5:21 pm
Location: Yo mamma!

Post by Agent_Smith10 »

Sorry for posting it people.... im an idiot.....
PC's suck! :x
Kirk




Socialist Snitch! Mad Hatter

Posts: 6031
Joined: Wed Jan 21, 2004 10:54 pm
Location: Alaska

Re: [Model] Crapy magnum model

Post by Kirk »

Agent_Smith10 wrote:I was board so i made a magnum model.... its pretty crapy but i made it in like 30 seconds....
I know I suck at modeling.....
Spend some more time and you won't suck so much ;P
Image
Agent_Smith10





Posts: 25
Joined: Wed May 31, 2006 5:21 pm
Location: Yo mamma!

Post by Agent_Smith10 »

ok....
PC's suck! :x
Halo_addict





Posts: 480
Joined: Tue Jul 25, 2006 4:28 pm
Location: On a Phantom Posts: Addicted

Post by Halo_addict »

better than my models....
Shadowkhass wrote:For the 25th time in this forum, yes, Mac mods do work on PCs. You can play online together with no problems, right? That means maps are the same. Kthxbai.
User avatar
Ice Link





Posts: 357
Joined: Fri Nov 04, 2005 1:53 pm
Location: In front of my mac modding
Contact:

Post by Ice Link »

ur probley one of the few mac modders that can and obviously do model
why dont u make somtin good?
Image
Thanks to Jsk for my sig
Agent_Smith10





Posts: 25
Joined: Wed May 31, 2006 5:21 pm
Location: Yo mamma!

Post by Agent_Smith10 »

I might make a new one tommorow....
PC's suck! :x
Halo_Trigger





Posts: 122
Joined: Thu Aug 03, 2006 5:32 pm

Post by Halo_Trigger »

>.< what program do you guys use to make the models
Image
click the sig^^^^JOIN NOW^^^^^
Halo_addict





Posts: 480
Joined: Tue Jul 25, 2006 4:28 pm
Location: On a Phantom Posts: Addicted

Post by Halo_addict »

I use wings 3d but I don't know about anyone else
Shadowkhass wrote:For the 25th time in this forum, yes, Mac mods do work on PCs. You can play online together with no problems, right? That means maps are the same. Kthxbai.
Agent_Smith10





Posts: 25
Joined: Wed May 31, 2006 5:21 pm
Location: Yo mamma!

Post by Agent_Smith10 »

wings3d.....
PC's suck! :x
Halo_Trigger





Posts: 122
Joined: Thu Aug 03, 2006 5:32 pm

Post by Halo_Trigger »

k thnx guys,btw nice work on the model its not that bad
Image
click the sig^^^^JOIN NOW^^^^^
Kawasaki





Posts: 81
Joined: Fri Sep 16, 2005 2:34 pm
Location: weeeeeeeeeeee
Contact:

Post by Kawasaki »

could you post this model in a map so i can export/import it into my mods? i will give you full-credit for the model, but i just screw-up importing models using object-converter. i've read several tutorials but it never worked. all i got was stray vertices and indisies. either post a tut or put it in a map please!
thanks!
User avatar
Alchemist666





Posts: 811
Joined: Sat Jan 14, 2006 6:25 am
Location: On a bulldog adventureing around halo! Posts:666

Post by Alchemist666 »

http://www.youtube.com/watch?v=nuWMJGD4m6E there sorry bout the poor quality and how i sound 11..
Image
Armaggedon Mod Team|Pirates!|Universal HaloMods Rules
Halo_addict wrote:O_O Youre cooler than bob!!(and not an jerk!!)I need not say it...YOU are the new bob
Halo_Trigger





Posts: 122
Joined: Thu Aug 03, 2006 5:32 pm

Post by Halo_Trigger »

Thnx for the video alchemist im srry.
Image
click the sig^^^^JOIN NOW^^^^^
Kawasaki





Posts: 81
Joined: Fri Sep 16, 2005 2:34 pm
Location: weeeeeeeeeeee
Contact:

Post by Kawasaki »

that video tutorial is cool, but the same thing happend to me at the end in HMT, even when i DID save the offsets so, yeah . ..
EDIT!!!
i got it to work but, err, uhh see for yourself:
Image
Image
Image
yeah, its holey
User avatar
Reuel





Posts: 56
Joined: Wed Aug 02, 2006 10:33 am
Contact:

Post by Reuel »

look s a bit scrappy but u got the guts to make mods sir
User avatar
Reuel





Posts: 56
Joined: Wed Aug 02, 2006 10:33 am
Contact:

Post by Reuel »

but still ITS CRAPPY NOT SCRAPPY
User avatar
Jsk1610





Posts: 939
Joined: Sat May 27, 2006 1:23 pm
Location: Seoul/NJ

Post by Jsk1610 »

Bump and your sig is way to big. use one sig next time. You're reported once again. Oh yeah don't double post either. And I bet you can't make a better model for your life.
Image
User avatar
Tural




Conceptionist Acolyte Bloodhound Recreator
Socialist Connoisseur Droplet Scorched Earth
Grunge

Posts: 15628
Joined: Thu Jun 16, 2005 3:44 pm
Location: Lincoln, NE
Contact:

Post by Tural »

Jsk1610 wrote:Bump and your sig is way to big. use one sig next time. You're reported once again. Oh yeah don't double post either. And I bet you can't make a better model for your life.
Jsk1610, your signature is oversized... Maximum allowed height is 120...
Post Reply