Yelo: Halo 2 (Xbox)

Utilities designed primarily for the xbox version of Halo 2.
H2PLAYER116





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Post by H2PLAYER116 »

CAN SOMEONE SEND ME THROUGH MSN THE dl of this program cuz i need it but i an never download it coming from maxconsole forums oh and what i need is the xored etm launcher k thnx
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Evilsnowflakes




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Post by Evilsnowflakes »

Evilsnowflakes wrote:ok, I know I've asked this before and I know that it has been gone over a couple times in this thread but my uberscreenshot tool keeps on saying failed to connect to xbox, I've have triple checked and everything is right, I have a V1.0 xbox, I've been able to ftp to it but the uberscreenshot doesn't connect, and I have disabled my firewall and everything, I'm wondering if its my copy of uberscreenshot because mine only has 2 .dll files and I've heard other people say they have one with 4, I need some help on this and its driving me crazy.

can anyone help, not to be rude but I badly just want to get the pictures off of my xbox.
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Re: Yelo: Halo 2 (Xbox)

Post by imlvl2LEGIT »

xbox7887 wrote: Checklist:
=========

-Have you read this entire post?
-Are you using the Xored v2.2 launcher with correct config settings?
-Did you transfer over the "config_v1.5.inc" to "E:/TDATA/4D530064/"?
-Did you disable the Autoupdate in your trainer options menu?
-Do you only have one controller plugged in, and is it in the first controller port?
-Do you have a semi-functional brain that posesses the knowledge required to run such a fine piece of software?
For some reason this trainer doesnt work for me...
I enable the trainer put on everything i want, then i try to load halo 2 and my xbox freezes >.< why?
I looked at the checklist and i answered all the questions...
1. Yes
2. Erm, and what are the correct config settings?
3. Yep
4. Yep
5. Yep
6. Maybe...
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Re: Yelo: Halo 2 (Xbox)

Post by StalkingGrunt911 »

imlvl2LEGIT wrote:
xbox7887 wrote: Checklist:
=========

-Have you read this entire post?
-Are you using the Xored v2.2 launcher with correct config settings?
-Did you transfer over the "config_v1.5.inc" to "E:/TDATA/4D530064/"?
-Did you disable the Autoupdate in your trainer options menu?
-Do you only have one controller plugged in, and is it in the first controller port?
-Do you have a semi-functional brain that posesses the knowledge required to run such a fine piece of software?
For some reason this trainer doesnt work for me...
I enable the trainer put on everything i want, then i try to load halo 2 and my xbox freezes >.< why?
I looked at the checklist and i answered all the questions...
1. Yes
2. Erm, and what are the correct config settings?
3. Yep
4. Yep
5. Yep
6. Maybe...
Check this
Evilsnowflakes




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Post by Evilsnowflakes »

Evilsnowflakes wrote:
Evilsnowflakes wrote:ok, I know I've asked this before and I know that it has been gone over a couple times in this thread but my uberscreenshot tool keeps on saying failed to connect to xbox, I've have triple checked and everything is right, I have a V1.0 xbox, I've been able to ftp to it but the uberscreenshot doesn't connect, and I have disabled my firewall and everything, I'm wondering if its my copy of uberscreenshot because mine only has 2 .dll files and I've heard other people say they have one with 4, I need some help on this and its driving me crazy.

can anyone help, not to be rude but I badly just want to get the pictures off of my xbox.
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Post by MrBalll »

Evil have you tried this version of the UST?
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Post by Supa1337 »

i love this dude. just wish the vehical cams were fixed
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Post by Bankhead »

Supa1337 wrote:i love this dude. just wish the vehical cams were fixed
tru dat.
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Tural




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Post by Tural »

You can move the camera position, save camera state, and load it when you get in the vehicles. :|
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Post by foxfanatic23I7 »

ok i finally got this to work for me...

people that have added this to their xbox and it still doesnt work, i found the problem

the problem is:

1: you need the very new version of xored 2.2

2: you need a new config.txt, and a config.inc

step 2 is what saved me :)
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Tural




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Post by Tural »

The config.txt is in no way connected to the trainer, I run mine fine without it. Also, Xored 2.2 is in the checklist.
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SpecOp44




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Post by SpecOp44 »

Tural wrote:The config.txt is in no way connected to the trainer, I run mine fine without it. Also, Xored 2.2 is in the checklist.
He was referring to something i told him. If you run Yelo without the Config_1.5.inc file in the right directory, one is created (well, for me it was) but that copy has no effect. So you must overrite it with a "real" one.
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Post by Tural »

So both of his problems were things on the checklist. :|
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SpecOp44




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Post by SpecOp44 »

Technically yes. But, if theres a "shadow" .inc file, people might think the file is already there, yet only that fake copy is. Assuming the "shadow" file is actually created, I still don't know if that has happened to anybody else.
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Post by Evilsnowflakes »

MrBalll wrote:Evil have you tried this version of the UST?
thx now it is running
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Tural




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Post by Tural »

SpecOp44 wrote:Technically yes. But, if theres a "shadow" .inc file, people might think the file is already there, yet only that fake copy is. Assuming the "shadow" file is actually created, I still don't know if that has happened to anybody else.
The "shadow" file is only created if they decided to ignore the checklist and instructions in the first place.
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SpecOp44




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Post by SpecOp44 »

Yes but, if they think the file is put there by an automatic process, like, they could just look in there file explorer and say, oh the file is there, that's taken care of, I better launch Xored now. I would suggest a little disclaimer on the first post.
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Post by xbox7887 »

I will be including links to snippets of my trainer source in the main post for those of you who wish to learn from it or use in your own trainers/projects. Although many things have been left out like the trainer's skelleton code and other sensitive information relative to the game engine, it should still give you some good examples needed to learn the basics of the language.

Also note that portions of the code were written a long time ago so there may be little sections that could use some optimization ;x
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Post by Agent ME »

xbox7887 wrote:Although many things have been left out like the trainer's skelleton code and other sensitive information relative to the game engine,
If we don't have the skeleton code or any code relating to the game engine, how are we going to be able to do anything with the code?
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Post by xbox7887 »

You can learn from it...basically I only released portions that were coded entirely by myself, the rest isn't mine to give so it will be kept closed-source.
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