hi
have add new ghost in coagulation, now have some problem to add new skin.
for new ghost have duplicate:
[vehi]
[hlmt]
[bitm] objects\vehicles\ghost\bitmaps\ghost
before mod the new skin have internalized the [bitm] and with entity have swap the new skin with entity in [vehi] ghost--> dispaly idents, but nothing change. yes have delete temp files
tnx
second ghost with new skin
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- Posts: 389
- Joined: Fri May 26, 2006 5:52 pm
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I've done this before, only with a warthog (I have duplicated a warthog, spawned it, and gave it a different skin than the other warthogs).
Ok, to give the duplicated ghost a different skin than the other ghosts, you would need to duplicate the ghosts hlmt, mode, shader, and bitmap.
So, it would be like this:
[vehi]
[hlmt]
[mode]
[shader]
[bitmap]
Ok, to give the duplicated ghost a different skin than the other ghosts, you would need to duplicate the ghosts hlmt, mode, shader, and bitmap.
So, it would be like this:
[vehi]
[hlmt]
[mode]
[shader]
[bitmap]
Signature exceeded 3 lines of text.
k my friends this is what ya do. Dupe your ghost.vehi, ghost.hlmt, ghost.mode and ghost_metal.shad. Then if ya want a brand new skin then inject it into your map that you are working with. Assign ghost.hlmt to ghost.vehi and assign ghost.mode to the hlmt. then go to your mode and assign the new shader. then go to the shader and swap out the ghost bitmap with the new bitmap that has your new skin. Simple as making a wedding cake...hmmm
Signature over width limit and may not be animated.
actually if we can find out a little more about the shader tag it will be possable to just add a few chunks to make it variation based bitm change.

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
i known recurisvly duplicate, but after duplication im need to know what exactly must re-link
have try but only some change can see:
duplicated
[vehi]
[hlmt]
[mode]
[bitm] only objects\vehicles\ghost\bitmaps\ghost (and internalized)
[shad] only objects\vehicles\ghost\shaders\ghost_metal
re-link all (hope), inject over duplicated [bitm] my new skin.
now the ghost have new skins only in some little parts!! (see img below)

if someone want search my error directly over my mod download it from here[/img] (have swap new ghost with sniper)
have try but only some change can see:
duplicated
[vehi]
[hlmt]
[mode]
[bitm] only objects\vehicles\ghost\bitmaps\ghost (and internalized)
[shad] only objects\vehicles\ghost\shaders\ghost_metal
re-link all (hope), inject over duplicated [bitm] my new skin.
now the ghost have new skins only in some little parts!! (see img below)

if someone want search my error directly over my mod download it from here[/img] (have swap new ghost with sniper)
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- Posts: 85
- Joined: Mon Jul 10, 2006 1:05 am
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im sorry i cant help you with your dillema...but it sounds like you have all the help you need...i was just wondering what the chances of you posting that sick ghost skin in the downloads section on the file forums?? I love it!RadisH wrote:i known recurisvly duplicate, but after duplication im need to know what exactly must re-link
have try but only some change can see:
duplicated
[vehi]
[hlmt]
[mode]
[bitm] only objects\vehicles\ghost\bitmaps\ghost (and internalized)
[shad] only objects\vehicles\ghost\shaders\ghost_metal
re-link all (hope), inject over duplicated [bitm] my new skin.
now the ghost have new skins only in some little parts!! (see img below)
if someone want search my error directly over my mod download it from here[/img] (have swap new ghost with sniper)

you can extract the dds's skin from my mod here
please someone can help me i need understand how have indipendend skins!!!!!!!
please someone can help me i need understand how have indipendend skins!!!!!!!

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- Posts: 85
- Joined: Mon Jul 10, 2006 1:05 am
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thanks manRadisH wrote:you can extract the dds's skin from my mod here
please someone can help me i need understand how have indipendend skins!!!!!!!
