This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
jordanimal
Posts: 678 Joined: Wed Nov 16, 2005 1:41 pm
Location: Houston, Texas
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by jordanimal » Sun Aug 20, 2006 4:52 pm
I love you! Snow hog doors work ?
Elite747
Posts: 636 Joined: Wed Nov 30, 2005 5:57 pm
Location: Reach
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by Elite747 » Sun Aug 20, 2006 4:55 pm
Actually I just tried it. The snow hog is NOT that great. and the AR has bad shaders. All the others are really nice though!
Request: Get the Halo PC FRG if thats possible. =)
OwnZ joO
Posts: 980 Joined: Thu Nov 10, 2005 4:24 pm
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by OwnZ joO » Sun Aug 20, 2006 5:02 pm
How'd you do it, whenever I tried to do this it got messed up and the guns were hollow and messed up. Looks amazing though.
-Treetoad-
Posts: 736 Joined: Sat Jun 03, 2006 7:58 pm
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by -Treetoad- » Sun Aug 20, 2006 5:28 pm
wow, looks like the real thing(i love the rocket hog
)
good job
Sig over file size limit.
r0tten
Readers Club
Posts: 1734 Joined: Sun Jan 22, 2006 8:41 pm
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by r0tten » Sun Aug 20, 2006 6:12 pm
looks great, i would still like to see the shade turret from pc in here though.
so how exactly am i supposed to use this, i patched coag with the sppf and it's all jumbly and i see no new tags for these weapons?!! am i the only one who has tried to use this yet?
EvilCanuck
Posts: 20 Joined: Mon Aug 01, 2005 12:51 pm
Location: Vancouver Island B.C
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by EvilCanuck » Sun Aug 20, 2006 7:16 pm
when ever i try to use entity to transfer or even copy the tags to my pc it says illegal action
x088x
Posts: 837 Joined: Sun Nov 06, 2005 1:46 pm
Location: ..
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by x088x » Sun Aug 20, 2006 7:29 pm
Maybe Entity has some high tech thing that detects ripped models? Just use Insolence.
Halo 3 ruined everything..
EvilCanuck
Posts: 20 Joined: Mon Aug 01, 2005 12:51 pm
Location: Vancouver Island B.C
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by EvilCanuck » Sun Aug 20, 2006 7:31 pm
Insolence can't detect any changes to the weapons or vehicles i think he might of used the patch so you can't steal them
xGhostlySnowx
Posts: 128 Joined: Fri Jun 30, 2006 6:15 pm
Location: Not where you are!
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by xGhostlySnowx » Sun Aug 20, 2006 7:43 pm
He did not use the option to lock the map... the assult riffle is the smg and the pistole is the magnum.. I am edditing it now to the right clip size and damage effects and adding zoom to the pistol now so it is not locked...
EvilCanuck
Posts: 20 Joined: Mon Aug 01, 2005 12:51 pm
Location: Vancouver Island B.C
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by EvilCanuck » Sun Aug 20, 2006 7:53 pm
even when i try to copy the halo 2 bipds it says illegal characters in path
kibito87
Posts: 3461 Joined: Mon Feb 21, 2005 7:49 pm
Location: Ohio
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by kibito87 » Sun Aug 20, 2006 8:06 pm
holy christ chex! I was hoping so badly that you'd release these. I love the pistol model. Can't wait to see this badassness in action.
llama_juice
Posts: 799 Joined: Mon Aug 01, 2005 11:53 am
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by llama_juice » Sun Aug 20, 2006 8:09 pm
port the HUDs too damnit!
wow.... I sound like a prick Good job buddy
r0tten
Readers Club
Posts: 1734 Joined: Sun Jan 22, 2006 8:41 pm
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by r0tten » Sun Aug 20, 2006 8:15 pm
doesnt change the fact that when i go to use it in entity 1.2 and insolence it's all fnuckered up. i dont get it, so everyone else has it working huh?
xGhostlySnowx
Posts: 128 Joined: Fri Jun 30, 2006 6:15 pm
Location: Not where you are!
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by xGhostlySnowx » Sun Aug 20, 2006 8:20 pm
this is nice with all the damage/clip sizes fixed....remides me of the old days when people used to spend most of their day capping people with the pistole...*sigh*
Last edited by
xGhostlySnowx on Sun Aug 20, 2006 8:53 pm, edited 1 time in total.
Playkid
Posts: 148 Joined: Sat Jul 15, 2006 5:47 am
Location: Denmark
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by Playkid » Sun Aug 20, 2006 8:41 pm
Good lord!
Thats fantastic Dec!
Although im not sure about this kinds of mods regarding patching.
I'll just patch any map, sign, and start playing with them?
And yes, i could have tried before asking, but it 6:40 am, and i gtg to work in 5 min... err, now.
Simple amazing none the less.!
r0tten
Readers Club
Posts: 1734 Joined: Sun Jan 22, 2006 8:41 pm
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by r0tten » Sun Aug 20, 2006 9:00 pm
xGhostlySnowx wrote: this is nice with all the damage/clip sizes fixed....remides me of the old days when people used to spend most of their day capping people with the pistole...*sigh*
upload it to halomods
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
Location: Lincoln, NE
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by Tural » Sun Aug 20, 2006 9:08 pm
Ripped content must be hosted off-site, r0tten.
MrBalll
Posts: 2691 Joined: Sat Nov 05, 2005 12:05 am
Location: Lubbock, TX
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by MrBalll » Sun Aug 20, 2006 9:26 pm
Nice job dec. These are pretty cool looking.
r0tten
Readers Club
Posts: 1734 Joined: Sun Jan 22, 2006 8:41 pm
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by r0tten » Sun Aug 20, 2006 9:31 pm
Tural wrote: Ripped content must be hosted off-site, r0tten.
yeah, i know, what i meant was "uplod it somewhere where it would be possible for others to procure it from"