why wont 3ds max import wavefront .obj
why wont 3ds max import wavefront .obj
when i go to import wavefront obj into 3ds max with the right format. it gives me an error message from the program and doesnt let me import models so that i can edit them. can someone tell me what im doing wrong?
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Be more specific. Tell us what the error message is. Are you usung a trial version of 3DS Max? You might need to download a plugin that allows you to import/export the specific kind of .obj format that Halo 2 uses. I've heard that 3DS Max doesn't import/export wavefront obj, you might need to get Milkshape (which does).
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- WaywornMmmmm
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that is actually the same with milkshape but you might not notice since that is all you use it for. But you can set the vertex scale to like 100 if you want more of a right size, but I've had bad experinces using 3ds max to edit halo models, it changes them so yu can't import them back into halo.
My real name is a Mammoth, if someone who cares sees this, please change my name to a Mammoth
- WaywornMmmmm
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