Add new indipendent warthog

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RadisH





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Add new indipendent warthog

Post by RadisH »

hi
someone can explain me how add new warthog. im want add new warthog for mod something without take effect over "original" warthog.

have search and try more method but nothing, the map freeze. please help me
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xzodia




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Post by xzodia »

use entity or insolence to duplicate the warthog
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RadisH





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Post by RadisH »

yes have do with entity, but the map freeze

- have duplicate [hlmt] warthog,
- duplicate [vehi] warthog and change its hlmt dependency with new before duplicate
- swap new [vehi] warthog with [itmc] rocket

:(
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xzodia




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Post by xzodia »

it didnt freeze when i did it :?
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Post by Scoliosis »

Ahh yes i know this all to well. You see on some maps (for me anyways) i can dupe a warthog but not a spectre (such as my waterworks) however on my coag i can dupe a spectre but not a warthog. THe solution i used...make a copy of a clean zanzibar and open it in insolence. GO to the warthog tag and rename it to warthog (1) and then using insolence transfer it over. using the build feature on entity did not work for me and using the drag and drop with entity im not sure about. If you want more then 1 new hog varient then go back to zanzibar and rename warthog (1) to warthog (2) and so forth and such with each varient you want and just drag and drop as you rename them. I dunno how it is for other people but thats how i got by my problem
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RadisH





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Post by RadisH »

good idea! and work perfect! tnx alot!
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Post by Doom »

Isn't there a recursivly duplicate feature in entity?

I think there is =\. You could try that.

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Post by RadisH »

have try, but ever freeze. how have explain Scoliosis i think is a coagulation problem
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