[map] Port Authority

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snakejknight




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[map] Port Authority

Post by snakejknight »

Port Authority
  • Author: __ SnakeJKnight
    Website: ...
    Video:__....
    Patch:__....http://rapidshare.de/files/29450588/Por ... y.rar.html
    Type:___...Serenity
    Base:___...Gemini


    Map Information:
    [ YES ] __System Linkable
    [ ___ ] __Weapon Mods
    [ ___ ] __Skin Mods
    [ ___ ] __Physics Mods
    [ ___ ] __Lighting Mods
    [ ___ ] __Vehicle Mods

Preview Images:

Image
Image
Image

Note:

Idk y, but in order for this map to work open it up in entity or somthing and sign it

This topic was auto generated with The Mimesis Mod Post Generator
Last edited by snakejknight on Mon Aug 14, 2006 11:20 pm, edited 1 time in total.
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Post by Trystonian101 »

looks good :D
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Geo
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Post by Geo »

Looks OK... did you sign it before you made the patch?
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daggerx




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Post by daggerx »

cool, I like it...
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Post by StalkingGrunt911 »

Looks cool I saw this in the picture section good job.
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Post by XxSilencedDeathxX »

Nice work man.
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Post by thefreindly0ne »

looks great
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Post by GametagAeonFlux »

That lighting makes it look great, good job.
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Post by RA1N THE ELITE »

cool. but im too busy to play it right now. 9/10. did u add teleporters? if so then 10/10.
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snakejknight




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Post by snakejknight »

nope no teleporters, but i did add banshees
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Post by Jbiz813 »

it just looks like a skined cable room to me
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Post by God_UK »

a very good map, i am thoroughly impressed, u used the cable room style map and made it ur own. The ocean was a nice added touch and the layout is very good and should be good for 16 ppl

good job
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Post by TheTyckoMan »

Jbiz813 wrote:it just looks like a skined cable room to me
Why do you even post comments like these?
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Post by Evilsnowflakes »

looks pretty sweet nice job, 8/10

Offtopic: Jbiz813, your not allowed to have animated sigs.
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Post by Ketchup_Bomb »

Jbiz813, you also have an animated image.
Please remove it. :)
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Post by x088x »

Credits? I'm sure you used TSF's gate as a base map, am I correct?
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Post by Jbiz813 »

So this is basiclly a cable room but you can go outside.
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Post by T1xAnton »

This is pretty cool but did you fix special spawns/objective spawns correctly?
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snakejknight




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Post by snakejknight »

i did not use gate, it had too much stuff it it, as is this map is 79.61 megabytes .39 away from not being usable, no i didn't fix the special spawns i might do that later and post an updated one

its the cable room on the ocean, with banshees and an outer ring
Last edited by snakejknight on Tue Aug 15, 2006 2:00 pm, edited 1 time in total.
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Post by MrBalll »

Looks good. Hope you fix those special spawns for the next version.
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