This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
vX_DIESEL_Xv
Posts: 16 Joined: Thu May 04, 2006 3:16 am
Post
by vX_DIESEL_Xv » Sat May 13, 2006 9:45 pm
I was really last night and decided to make this anybody wants can have it
Also if knows how to ad collison to the cage so u can be trapped in it pls help me out or even if u could point me to a tut on how to do it thanx
Last edited by
vX_DIESEL_Xv on Sat May 13, 2006 10:06 pm, edited 2 times in total.
RA1N THE ELITE
Posts: 874 Joined: Mon Jan 02, 2006 6:14 pm
Location: Uknown...... Latest Project: Yet to be revealed.
Contact:
Post
by RA1N THE ELITE » Sat May 13, 2006 9:50 pm
wow cool what halo is it for?
The Elites cannot be stopped.
Alchemist666
Posts: 811 Joined: Sat Jan 14, 2006 6:25 am
Location: On a bulldog adventureing around halo! Posts:666
Post
by Alchemist666 » Sat May 13, 2006 9:56 pm
2 topics!?!?! some one merge em btw cool model
RA1N THE ELITE
Posts: 874 Joined: Mon Jan 02, 2006 6:14 pm
Location: Uknown...... Latest Project: Yet to be revealed.
Contact:
Post
by RA1N THE ELITE » Sat May 13, 2006 10:06 pm
Yessssss. are you gonna put a DL link?
The Elites cannot be stopped.
vX_DIESEL_Xv
Posts: 16 Joined: Thu May 04, 2006 3:16 am
Post
by vX_DIESEL_Xv » Sat May 13, 2006 10:10 pm
my bad i thought i already did here it is
Attachments
cage.rar
(76.61 KiB) Downloaded 22 times
RA1N THE ELITE
Posts: 874 Joined: Mon Jan 02, 2006 6:14 pm
Location: Uknown...... Latest Project: Yet to be revealed.
Contact:
Post
by RA1N THE ELITE » Sat May 13, 2006 10:34 pm
If you want to find the right coll for this then you should play through campaign and examine objects coll. if you can't find any well then I would suggest asking around the tech question forum or find some really good moders and ask them.
The Elites cannot be stopped.
blood dimond
Posts: 106 Joined: Thu Sep 22, 2005 5:39 am
Contact:
Post
by blood dimond » Mon Jul 03, 2006 1:33 am
cool...would be nice with coll though >,<
Dont eat the fish!
llama_juice
Posts: 799 Joined: Mon Aug 01, 2005 11:53 am
Contact:
Post
by llama_juice » Mon Jul 03, 2006 6:52 am
it isnt known how to add collission to models yet in Halo 2
RA1N THE ELITE
Posts: 874 Joined: Mon Jan 02, 2006 6:14 pm
Location: Uknown...... Latest Project: Yet to be revealed.
Contact:
Post
by RA1N THE ELITE » Wed Jul 26, 2006 8:03 pm
lol. hey diesel you can give it the collision for the elevator in the level were you kill the prophet.
The Elites cannot be stopped.
Boney526
Posts: 356 Joined: Sat Dec 10, 2005 12:04 pm
Post
by Boney526 » Fri Aug 04, 2006 8:51 am
RA1N THE ELITE wrote: If you want to find the right coll for this then you should play through campaign and examine objects coll. if you can't find any well then I would suggest asking around the tech question forum or find some really good moders and ask them.
He could possibly use the elevator from when you go underwater as collision.
xxmuraxx
Posts: 39 Joined: Sat Jun 17, 2006 7:30 am
Location: Inside the Heretic Base
Contact:
Post
by xxmuraxx » Wed Aug 09, 2006 3:33 pm
i want to see an ingame pic of this. It looks cool!
turk645
Posts: 2887 Joined: Wed May 18, 2005 12:32 pm
Location: In my special pillow fort.
Contact:
Post
by turk645 » Fri Aug 11, 2006 9:52 pm
if i remember, i can inject it ingame and try to tackle this collision thing.
ScottyGee wrote: Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ