My New Master Chief Model

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.

You like??

Poll ended at Fri Sep 22, 2006 5:30 pm

Hell Yes
2
12%
Hell No
12
71%
needs work
3
18%
 
Total votes: 17

[SK]Yourpain





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My New Master Chief Model

Post by [SK]Yourpain »

Here is my new "ASSASSIN" Master Chief model.I played around with it and i like it..comment plx!

Image

Image

Im gonna try to get it ingame to show everyone =]
Classic





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Post by Classic »

Umm, Pointy?

Can't realy think of much else to say except to possible remove the pointy parts over his visor and to round off a few things.
[SK]Yourpain





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Post by [SK]Yourpain »

lol yeh,but its suppose to b like that
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Post by rossmum »

Not my type, I don't like it TBH.
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skyline GT-R
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Post by skyline GT-R »

It looks like all you did was move some vertexs around.
[SK]Yourpain





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Post by [SK]Yourpain »

skyline GT-R wrote:It looks like all you did was move some vertexs around.
thats all i needed to do =],I didnt really have anything else planned for it.
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SnaFuBAR





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Post by SnaFuBAR »

it totally blows. :!:

spikey shoulder things that make no sense
spikey emo thing done to helmet
spikey hands
spikey shoes that make him look like a crossdresser
stretched armor on back

phails
Image
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
The science of Kaboom





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Post by The science of Kaboom »

SnaFuBAR wrote:spikey emo thing done to helmet
spikey shoes that make him look like a crossdresser
thats going into my signature.
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Post by rossmum »

[SK]yourpain wrote:
skyline GT-R wrote:It looks like all you did was move some vertexs around.
thats all i needed to do =],I didnt really have anything else planned for it.
Vertex dragging FTL. Try actually making something, or at least dragging them in ways that make sense.
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Post by [gx]shadow »

How do you expect him to walk with those spikes sticking out of his shoes?
Inappropriate signature content.
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TomClancey





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Post by TomClancey »

maybe there a weapon and he kicks people and it stabs them :roll: i dk
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Post by llama_juice »

he better not look at his pointy shoes...

Image

pretty sure it'll kill him
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Post by rossmum »

Lollers. True, good point.
The science of Kaboom





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Post by The science of Kaboom »

looks like hell get himself in the crotch if he looks at his feet.
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SnaFuBAR





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Post by SnaFuBAR »

looks like with all those spikes, he's going to assassinate himself. either that or when he sits in a hog he's gonna sound like a grunt.
Image
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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[cc]z@nd!




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Post by [cc]z@nd! »

i can sorta see what you're going for, but if all your going to do is move around individual vertexes, don't do it so much, to keep it from looking bad like that. i know it's supposed to be pointy, but that looks like crappy too pointy pointy.
ASPARTAME: in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
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V0Lt4Ge




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Post by V0Lt4Ge »

Vertice dragging is for PC.
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Post by Patrickssj6 »

He looks vertex unweighted.
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[SK]Yourpain





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Post by [SK]Yourpain »

=)..It should be weighed it came right from gbxmodel???
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Post by rossmum »

No, he means the model looks like what an unweighted one looks like, i.e. random spikes coming out in every direction...
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