This forum is for files only, Utilities and Hacks go here, not skins.
Catalyst_BSX
Posts: 165 Joined: Mon Jul 31, 2006 5:37 pm
Location: A chair, somewhere..... the Mohave, you say?
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by Catalyst_BSX » Wed Aug 02, 2006 3:07 pm
T1xAnton wrote: Works for me.
Hmm.. I had just gotten into the spectre (near the Flaming Post)... I drove about 30 feet, up to the covenant tower thing, and it just locked up right there.
T1xAnton
Posts: 1213 Joined: Sat Mar 25, 2006 8:54 pm
Location: Corbin, KY
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by T1xAnton » Wed Aug 02, 2006 3:10 pm
Maybe try redownloading the patch. I just tried that and it didnt lock up.
Accept Change.
Catalyst_BSX
Posts: 165 Joined: Mon Jul 31, 2006 5:37 pm
Location: A chair, somewhere..... the Mohave, you say?
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by Catalyst_BSX » Wed Aug 02, 2006 3:11 pm
T1xAnton wrote: Maybe try redownloading the patch. I just tried that and it didnt lock up.
Alright, I'll retry it. I'll get back to you.
Talin64
Posts: 213 Joined: Mon Jan 26, 2004 12:24 pm
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by Talin64 » Wed Aug 02, 2006 3:14 pm
Sorry, Have to ask
What exactly is the physics mod part?
Catalyst_BSX
Posts: 165 Joined: Mon Jul 31, 2006 5:37 pm
Location: A chair, somewhere..... the Mohave, you say?
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by Catalyst_BSX » Wed Aug 02, 2006 3:22 pm
Ok, it seems to be working alright now. Thanks for this great mod.
T1xAnton
Posts: 1213 Joined: Sat Mar 25, 2006 8:54 pm
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by T1xAnton » Wed Aug 02, 2006 3:38 pm
I dont think I ment to click that. Thanks talin for pointing that out. ^^
All Fixed!
Shalted
Posts: 565 Joined: Wed Nov 17, 2004 8:41 am
Location: Vancouver, BC This is where people put their modding team because they feel important.
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by Shalted » Wed Aug 02, 2006 3:45 pm
Wow, I didn't even know what map this was for. It's one of those skins(I guess the scenary adds into it too) that totally creates a new gameplay enviroment. Good Job.
Awaiting connection...
GreyAtom
Posts: 237 Joined: Tue Sep 20, 2005 5:06 pm
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by GreyAtom » Wed Aug 02, 2006 7:39 pm
Shalted wrote: Wow, I didn't even know what map this was for. It's one of those skins(I guess the scenary adds into it too) that totally creates a new gameplay enviroment. Good Job.
Yeah, I'm no ScottyGEE, but I can get the job done.
T1xAnton
Posts: 1213 Joined: Sat Mar 25, 2006 8:54 pm
Location: Corbin, KY
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by T1xAnton » Wed Aug 02, 2006 9:01 pm
Im really Greatful for the feedback guys. I am currently hard at work on a few more mods. Look forward to them.
Catalyst_BSX
Posts: 165 Joined: Mon Jul 31, 2006 5:37 pm
Location: A chair, somewhere..... the Mohave, you say?
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by Catalyst_BSX » Thu Aug 03, 2006 12:59 pm
Ok, so I went back on Split Screen to show my friend this mod, and it locked up. Then I went in solo, and it worked perfectly.
T1xAnton
Posts: 1213 Joined: Sat Mar 25, 2006 8:54 pm
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by T1xAnton » Thu Aug 03, 2006 7:15 pm
Dude I have no clue... It works for me
Catalyst_BSX
Posts: 165 Joined: Mon Jul 31, 2006 5:37 pm
Location: A chair, somewhere..... the Mohave, you say?
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by Catalyst_BSX » Thu Aug 03, 2006 7:19 pm
T1xAnton wrote: Dude I have no clue... It works for me
Ah well, playing on Kai doesn't require me to do splitscreen, so.. it's all good.
T1xAnton
Posts: 1213 Joined: Sat Mar 25, 2006 8:54 pm
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by T1xAnton » Thu Aug 03, 2006 7:22 pm
What autoupdate do you have? Maybe that has something to do with it.?
GreyAtom
Posts: 237 Joined: Tue Sep 20, 2005 5:06 pm
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by GreyAtom » Fri Aug 04, 2006 8:55 am
It could. I've tested it with and without the 1.1 update and it's worked for me.
Jbiz813
Posts: 48 Joined: Sun Jun 11, 2006 10:34 pm
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by Jbiz813 » Fri Aug 04, 2006 9:01 am
can u make one with main menu features that can be used in the repository
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Catalyst_BSX
Posts: 165 Joined: Mon Jul 31, 2006 5:37 pm
Location: A chair, somewhere..... the Mohave, you say?
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by Catalyst_BSX » Fri Aug 04, 2006 9:18 am
T1xAnton wrote: What autoupdate do you have? Maybe that has something to do with it.?
I've tried it with and without. Same thing both ways.
GreyAtom
Posts: 237 Joined: Tue Sep 20, 2005 5:06 pm
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by GreyAtom » Fri Aug 04, 2006 9:19 am
We could, but we wanted to do a partner posting thing since we worked on the mod togeather... like xbox7887 and Aequitas did with the Screenshot Package.
It would be nice to have it in the Repository though. We'll see.
Jbiz813
Posts: 48 Joined: Sun Jun 11, 2006 10:34 pm
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by Jbiz813 » Fri Aug 04, 2006 10:48 am
Trulife8342 wrote: Hands down the best B.M mod out there, great job on it guys.
Don't call something a BM mod
also can some1 make a serenity with the main menu features
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Catalyst_BSX
Posts: 165 Joined: Mon Jul 31, 2006 5:37 pm
Location: A chair, somewhere..... the Mohave, you say?
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by Catalyst_BSX » Fri Aug 04, 2006 10:51 am
Jbiz813 wrote:
Don't call something a BM mod
You realise by B.M he meant Burial Mounds, right?