Halo 2 Default.xbe

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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sundriedprawn





Posts: 506
Joined: Thu Nov 24, 2005 3:07 am
Location: Australia

Halo 2 Default.xbe

Post by sundriedprawn »

ok what the offset to get to the spot in hex where it tell you were it looks for the new maps
01001111 01001101 01000111 00100001 00100001 00110001 00110001 00110001 01101111 01101110 01100101

49204C494B4520434849434B454E
Twinbird24




Literarian 250

Posts: 389
Joined: Fri May 26, 2006 5:52 pm

Post by Twinbird24 »

Quick guide how to edit the Halo 2 .xbe file so it does not boot the Autoupdate, which is highly recommended when using this mappack!!!, not necessary

1. Open the Halo 2 default.XBE up in a hex editor

2. Search for offset 0x40D2CC (DEC=4248268)
and make sure you've selected the 'beginning of file' option when going to the offsets. Click search or w/e.

3. In the text part of the hexeditor You will see t:\$u\ , just change that letter to random letter for example T:\$w\.

Don't get scared if you still get the update-error message when booting halo 2..
You'll still be able to play your downloaded content!!!

Thx to xbox7887!!!
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