WIP: Halo 2 SP Mod for PC/CE

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
CtrlAltDestroy




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Post by CtrlAltDestroy »

What could this be?

Image

Special thanks to pokecancer for making extracting instance geometry possible with his app, Entity. :D

Shaders by Choking Victim.
CtrlAltDestroy




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Location: hi2u

Post by CtrlAltDestroy »

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Masterchief, with random secondary colors and random emblems, thanks to Choking Victim.

BTW, FP secondary colors sync with TP secondary colors. :D

Credit to CabooseJr for making every single freakin h2 emblem. (around 70. o_o;)



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(I'm aware of the UV error on the water plane)

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Relic Sky WIP.



The endlessness effect of the water is currently being fixed by Lightning. <3
Last edited by CtrlAltDestroy on Tue Jul 25, 2006 11:47 am, edited 1 time in total.
CtrlAltDestroy




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Post by CtrlAltDestroy »

Our ODST uses marine anims. (Rigged by Choking Victim)

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The multiplayer elites have their grenade delay bug fixed, so it throws them just like the master chief.
CtrlAltDestroy




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Post by CtrlAltDestroy »

Woot, 1000th post!

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Bipeds as of right now.

(Note: some of them will be cut, most likely the arbiter)
Last edited by CtrlAltDestroy on Thu Jul 27, 2006 6:24 pm, edited 1 time in total.
Phenom





Posts: 25
Joined: Mon Jul 24, 2006 8:57 am

Post by Phenom »

make sure you read it all
DuckM45ter: arg
L33T Ev0lu7i0n: <_<
DuckM45ter: i want my 12 hour clock back
DuckM45ter:
L33T Ev0lu7i0n: lol
L33T Ev0lu7i0n: :P
DuckM45ter: HOW DO I DO IT?!
L33T Ev0lu7i0n: I dunno
L33T Ev0lu7i0n: everyone thinks you're dead
L33T Ev0lu7i0n: :P
DuckM45ter: where?
L33T Ev0lu7i0n: hm
L33T Ev0lu7i0n: lol
DuckM45ter: files must be
DuckM45ter: because im active on the user forums :P
L33T Ev0lu7i0n: thats what I meant
L33T Ev0lu7i0n: >_>
DuckM45ter: link
DuckM45ter: mb
DuckM45ter: >_>
L33T Ev0lu7i0n: http://files.halomods.com/viewtopic.php ... start=1040
L33T Ev0lu7i0n: >_>
L33T Ev0lu7i0n: btw that topic hit 1000 posts 2 days ago :x
L33T Ev0lu7i0n: lol
DuckM45ter: do you still plan on covertng to pc? :P
L33T Ev0lu7i0n: not really
L33T Ev0lu7i0n: lol
DuckM45ter: lmao
L33T Ev0lu7i0n: I need someone with the willpower to do it
L33T Ev0lu7i0n: >_>
DuckM45ter: you havent mentioned it
L33T Ev0lu7i0n: Dont want to dissapoint everyone
L33T Ev0lu7i0n: :x
DuckM45ter: lmao
DuckM45ter: "im pretty sure he did stop pc modding...maybe even all modding. but he has been making a few posts here and there

and its kind of on topic because he was part of the project, so we are discussing part of the project"
DuckM45ter: my next 'here and there' post will be
DuckM45ter: this mod was canceled for pc a few motnhs ago
DuckM45ter: :P
L33T Ev0lu7i0n: you ass
L33T Ev0lu7i0n: lol
L33T Ev0lu7i0n: well
L33T Ev0lu7i0n: I'll have nothing to do with it!
DuckM45ter: but you have
DuckM45ter: we could still convert it
DuckM45ter: mb
L33T Ev0lu7i0n: I still plan on getting it converted
L33T Ev0lu7i0n: >_>
L33T Ev0lu7i0n: lol you want to?
DuckM45ter: well after my pc experience
DuckM45ter: trial*
L33T Ev0lu7i0n: it'll be a kinda stripped donw version
L33T Ev0lu7i0n: :/
L33T Ev0lu7i0n: No fancy shaders
DuckM45ter: you dont have to do anything to bitmaps.map
L33T Ev0lu7i0n: old pc hud
DuckM45ter: to add bitmaps :P
DuckM45ter: add to*
DuckM45ter: of you rebuild the bitmaps into the bloodgulch or whatever
DuckM45ter: the bitmaps.map will autmatically get bigger
DuckM45ter: only thing is, the inject bitmaps will be corrupted
DuckM45ter: to fix that
DuckM45ter: inject them manullay
L33T Ev0lu7i0n: >_>
L33T Ev0lu7i0n: thats what I told you
L33T Ev0lu7i0n: lol
DuckM45ter: no
DuckM45ter: you were going on about all these
DuckM45ter: button pushing shit
L33T Ev0lu7i0n: EOF thing
DuckM45ter: yea
L33T Ev0lu7i0n: lol
DuckM45ter: you dont need to
DuckM45ter: -_-
DuckM45ter: idiot
L33T Ev0lu7i0n: well
DuckM45ter: :P
L33T Ev0lu7i0n: if you duplicate a bitmap
L33T Ev0lu7i0n: yeah you do
L33T Ev0lu7i0n: if you rebuild with a ripped one from ce
L33T Ev0lu7i0n: no you dont
DuckM45ter: should we pick up on this again? :P
L33T Ev0lu7i0n: what thing
L33T Ev0lu7i0n: >_>
DuckM45ter: i unno this h2 sp shit these two noobs thought of
L33T Ev0lu7i0n: ahh, yes
L33T Ev0lu7i0n: back in the days
L33T Ev0lu7i0n: mid feb 2006
L33T Ev0lu7i0n: :x
L33T Ev0lu7i0n: lol
DuckM45ter: do you want to
DuckM45ter: ? :P
L33T Ev0lu7i0n: I'm doing it for ce right now
L33T Ev0lu7i0n: lol
L33T Ev0lu7i0n: well
L33T Ev0lu7i0n: sure, why not could waste some time
DuckM45ter: >_>
L33T Ev0lu7i0n: dont want to dissapoint eveyone
L33T Ev0lu7i0n: :x
DuckM45ter: *posts this convo*
L33T Ev0lu7i0n: ass
L33T Ev0lu7i0n: lol
CtrlAltDestroy




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Post by CtrlAltDestroy »

:/

http://media.putfile.com/ESwordReadyElite

This animation was surprisingly hard to do, yet it came out pretty good, IMO.
CtrlAltDestroy




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Location: hi2u

Post by CtrlAltDestroy »

Alright I'll fix the fingers/arms.


BTW, the sword'll look MUCH better ingame.



EDIT: Better? :/

Image
CtrlAltDestroy




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Post by CtrlAltDestroy »

http://media.putfile.com/SwordEliteIngameTest1

Sword ingame.


What needs to be fixed/added/done:

- Shader improvements to the blade
- Fix TP melee anims
- Fix lunging damage
- Uber effects


BTW, the TP lunging anim looks better when it's actually lunging at someone. :?
ShadowSpartan





Posts: 151
Joined: Mon Jun 13, 2005 12:45 pm

Post by ShadowSpartan »

Hey guys. Well the next map is well underway. Here's a little teaser for all of you.

Image

Credits:
Bungie: All Model and Bitmaps
Me: Fixing Geometry Errors
ChokingVictim: Shaders, the sky, and putting up with my bs
L33t: Sky, and helping with last error

We'll show more pics later.
CtrlAltDestroy




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Post by CtrlAltDestroy »

Wow this animation was a bitch...

http://media.putfile.com/CarbineReloadFullElite

I didn't have an IK rig set up, so that's why it looks kinda choppy at the end. Even at that, I think this animation is pretty damn accurate, if not, perfect.

(BTW the clipping on the magazine & left hand is fixed, didn't feel like rerendering. :/)



Ingames tomorrow, I'm tired.


EDIT: Btw, if you havent noticed, I'm only doing elite anims 'cause I'm waiting for theghost's uber leet animation tool to be released. >_>
CtrlAltDestroy




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Post by CtrlAltDestroy »

http://media.putfile.com/CarbineIngameElite

- The firing effect is temporary
- The "closeness" of the gun is fixed
CtrlAltDestroy




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Post by CtrlAltDestroy »

Well, I spent time animating everything for them, so they're not just going to go to waste. >_>

Anyways:

Image

:/

BTW, future updates will be posted at
CtrlAltDestroy




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Post by CtrlAltDestroy »

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More pics here.
ShadowSpartan





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Post by ShadowSpartan »

Image
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Want more pics? Go here
CtrlAltDestroy




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Post by CtrlAltDestroy »

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I lol'd
CtrlAltDestroy




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Post by CtrlAltDestroy »

After long hours of material applying and error fixing, I got containment in sapien...

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Everything you see in those pics will be changed.
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Post by Caboose{SE} »

sure it is

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L33T Ev0lu7i0n: poor aids have l33t
L33T Ev0lu7i0n: 100000 aids each year
L33T Ev0lu7i0n: die from l33t
CtrlAltDestroy




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Post by CtrlAltDestroy »

Yes, very. >_>

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.
CtrlAltDestroy




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Post by CtrlAltDestroy »

Actually, phenom started converting completed tags a few weeks ago.


Anyways:

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Meh.
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