covenant outpost - dune

This forum is for files only, Utilities and Hacks go here, not skins.
Locked
User avatar
UR MAST3R




Stylist Picasso Connoisseur

Posts: 280
Joined: Fri Jun 23, 2006 8:38 am
Location: Maryland, USA

covenant outpost - dune

Post by UR MAST3R »

ok this is my first mod and its for dune. this is a mach mod but it turned out pretty good except for the bugs (my opinion). slayer and CTF will work

description-
2 gondolas on either side of relic as the bases(top of the level), bridges to the tower and gondolas surrounding the tower in the middle of the level. more bridges coming from each base and going around the level ( it is pretty much like a diamond). each side is almost identical to the other so its a fair map for both sides

BUGS :( - when u fall off the platforms u dont die ( even thought i moved the deathzone in entity) and there is lag and it will get worse and worse untill it freezes. i dont know how to fix either of these things so please send me a message if u know how to fix it.

tell me what u think
PICS are at the bottom

download: http://www.savefile.com/files/9739109
Last edited by UR MAST3R on Sun Jul 30, 2006 3:15 pm, edited 4 times in total.
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

Post by -DeToX- »

Make a better description. Put more time into the description. Telling us more of the bugs isn't going to attract us as much as telling us more about its positive side. :wink:
Image
User avatar
MilyardoX2




Wordewatician 500

Posts: 821
Joined: Mon Jun 26, 2006 9:16 pm

Post by MilyardoX2 »

it sounds ok but if you really want feed back I would post some pics..
that will really draw eyes to ur topic. If you don't have the ETM here is a link http://files.halomods.com/viewtopic.php?t=50110 run with Xored or Evox
Last edited by MilyardoX2 on Sun Jul 30, 2006 2:01 pm, edited 1 time in total.
dragoblaster





Posts: 5
Joined: Sun Sep 04, 2005 6:35 pm

Post by dragoblaster »

Pictures really help people see a mod b4 they download it...
User avatar
r0tten
Readers Club




Recreator Wordewatician 500

Posts: 1734
Joined: Sun Jan 22, 2006 8:41 pm

Post by r0tten »

sounds like you placed the machs incorrectly and they are spawning more than one in the same place which will cause lag and progressively get worse and worse.
User avatar
UR MAST3R




Stylist Picasso Connoisseur

Posts: 280
Joined: Fri Jun 23, 2006 8:38 am
Location: Maryland, USA

Post by UR MAST3R »

i took a pic of the BSP veiwer but they were too big and i havent set up screenshot trainer but im trying to get it to work
sorry again about the pics

MilyardoX2 said he would get pics so pics are on the way
User avatar
MilyardoX2




Wordewatician 500

Posts: 821
Joined: Mon Jun 26, 2006 9:16 pm

Post by MilyardoX2 »

I got the pics for you (yes I did check ahead of time to post these)
Image
Image
Image
As you can see below every thing has full collision
Image
The turret is alittle off but for a first post..... you know
Image
The scarab is magical and can hover
Image
The scarab also does this little "bad Bitmap thing" rarly but did happen
Image
I also noticed the amount of lag that I encountered after about 10 minutes into the game. I suggest editing the amount that spawn as r0tten said
r0tten wrote:sounds like you placed the machs incorrectly and they are spawning more than one in the same place which will cause lag and progressively get worse and worse.

(You mite be able to use the "Halo 2 Collection Editor" it works great most of the time)
User avatar
UR MAST3R




Stylist Picasso Connoisseur

Posts: 280
Joined: Fri Jun 23, 2006 8:38 am
Location: Maryland, USA

Post by UR MAST3R »

thanks for the pics and im making V2 right now and i might remove the "magical" scarab and do some other stuff

can anyone help me make it so u will die when u fall off of the platforms???
User avatar
-Treetoad-




Coagulator Commentator

Posts: 736
Joined: Sat Jun 03, 2006 7:58 pm
Contact:

Post by -Treetoad- »

Good job :)
Sig over file size limit.
User avatar
StalkingGrunt911




Recreator Connoisseur Acolyte Coroner
Sigma Pyre

Posts: 3618
Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
Contact:

Post by StalkingGrunt911 »

Looks fun.
User avatar
UR MAST3R




Stylist Picasso Connoisseur

Posts: 280
Joined: Fri Jun 23, 2006 8:38 am
Location: Maryland, USA

Post by UR MAST3R »

thanks and V2 is almost done except i still can make the deathzome work. PM me if you know how to make the deathzone work
User avatar
snakejknight




Trickster Wave Pyre Wordewatician 500

Posts: 693
Joined: Sun Jun 04, 2006 1:00 pm
Location: North Hollywood California

Post by snakejknight »

i fixed the lagging
Attachments
dune.rar
(8.1 MiB) Downloaded 110 times
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

Post by -DeToX- »

Cool. You might wanna add that to the first post :wink:
Image
PBnJAM





Posts: 19
Joined: Sat Jul 08, 2006 7:49 pm

?

Post by PBnJAM »

how did you fix the lagg?
Image
SerpentKnights





Posts: 271
Joined: Sun Jan 22, 2006 9:46 pm

Post by SerpentKnights »

not that hard to do that, just make the spawn time "one at a time" then it works like magic. of course, u have to make it so it spawns like every 10000 "sec?" yah...

anyway, looks cool for first
Beware the ninja spaz... >_>
surrounded001





Posts: 201
Joined: Wed Jan 11, 2006 12:05 pm

Post by surrounded001 »

It looks awsome. Great job and keep up the great work.
Image
smacktalker




Trickster Commentator Wordewatician 500

Posts: 935
Joined: Sat Feb 25, 2006 4:23 am
Location: Europe. as in i'm speaking broken english coz i'm polish :D

Post by smacktalker »

flying scarab pawnnnns :D
nice
Halo 2 Modder&Player,XBC:Ownagemaster.
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side
Image
Visit headshotmasta his new site! (Click burning insolence)
slaj





Posts: 254
Joined: Tue Aug 02, 2005 2:51 am
Location: Paris, France
Contact:

Post by slaj »

GJ !
Signature exceeded maximum allowed height.
hotwing-flinger





Posts: 15
Joined: Mon Jul 31, 2006 7:10 pm

Post by hotwing-flinger »

nice job dude ill def DL GJ and can someone post a tut on adding collision i cant find one.
Locked