Modeling and UVM'ing
Modeling and UVM'ing
Ok, I have lightwave 3d and I need to know the maximum number of polygons a halo2 model can have and how to uv things. I am a total n00b at modeling, so any tutorials on modeling halo2 weapons you can give me will be a total help.
Max signature size allowed is 500 pixels wide 120 pixels tall.
I heard somewhere that theres no limit on polys, just that you should try to keep your model under 10kb. There a really awesome tut in the modeling and skinning forum on UVWing, it for 3ds max though which I would think would be alot easyer and simpler to model with.
My real name is a Mammoth, if someone who cares sees this, please change my name to a Mammoth
Nope, look here:
http://www.newtek.com/lightwave/games.php
In the bottom right corner where it says games, it clearly says halo.
http://www.newtek.com/lightwave/games.php
In the bottom right corner where it says games, it clearly says halo.
Max signature size allowed is 500 pixels wide 120 pixels tall.