Shooting threw walls

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
leorimolo





Posts: 89
Joined: Thu Oct 20, 2005 1:52 pm

Shooting threw walls

Post by leorimolo »

I was wondering if this could be done by removing it phomo or coll or both! Since I remeber that one of them was how it interacted with the bsp. I want this to make a rocket launcher That locks on to the person with the flag anywhere in the map. for a mod.


leO
User avatar
scynide




Articulatist 100

Posts: 257
Joined: Fri Feb 17, 2006 1:32 pm
Location: Salida, CO, U.S.A.

Post by scynide »

I think it is the coll. Try nulling the coll for the object you want to shoot through. The phmo is the collision for walk on things and bumping into things. I think. This kinda sounds like and xbl mod so becareful. NO MODDING ON XBL. Why would you want to be able to shoot the flag carrier from anywhere with a rocket any ways?
Image
leorimolo





Posts: 89
Joined: Thu Oct 20, 2005 1:52 pm

Post by leorimolo »

here we go again. Its for a mod about stealing the microsoft or halo sdk so I want the flag to be an xbox. So one of the M$ tools is a virus that targets the "xbox" automatically.
User avatar
scynide




Articulatist 100

Posts: 257
Joined: Fri Feb 17, 2006 1:32 pm
Location: Salida, CO, U.S.A.

Post by scynide »

Oh ok. Sorry for wrongfully acusing you. But without that explanation do you see where I am comming from? I would love to see that mod when it is finished. :D
Image
leorimolo





Posts: 89
Joined: Thu Oct 20, 2005 1:52 pm

Post by leorimolo »

It didnt work besides rockets dont lock on behind walls. I was able to do an awsome plasma nade w/o gravity.
Post Reply