Sounds won't inject
Sounds won't inject
Ok I brought the fuel rod cannnon into coag using the build feature in entity (drag & drop won't work with my map). When I pick it up i get the teleporter loop sound, and when I shoot I get the teleporter loop sound, and when I drop it I get the teleporter loop sound and weh nI reload I get the teleporter loop sound. The point is, the sounds won't inject even though I did check sounds when extracting it. So anyone know how to get sounds in? Insolence doesn't open my map so I don't have that option.
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Make sure you have Recrusive and Parsed checked too. If it still doesn't work. Go into the weap tag, then click on the FRG, then change the sound (snd) tags to the sound you want it to be. It's better to do this in Entity because it has the Reflexives labeled so you know what sound you're changing.
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