citrusp3rs wrote:i can understand the motive, but if i get a cookie for every time someone said he'd use it for good, not for bad..
well, i wouldn't be able to fit through a door
Nice, but you need to up the level of detail. All I can see is a big cylinder as the drum, a few boxes for the body, some odd shapes to make up the trigger, the handle, and the butt.
Ok, the file size is 128kb, models for halo 2 are supposed to be around 100kb, if there much bigger than that they will not inject into halo 2, i had a lot of detail, but the file size was 248kb, so i had to go all around the model, taking away details from the sides and handles. I didnt want to do this but this isnt a showoff model, it is for injecting into halo 2.
Besides you can make up for with with normal maps and have a more detailed one for FP. The only problem might be the stock and receiver, you might want to throw on a chamfer on those to make them look more round (you can sacrifice some barrel polys if need be, you don't need much more than a hexagon there with smoothing). Good Job.
Yeah, the Cylinders are what is killing me, there was 1 more cylinder at the end of the barrel, but i had to take it out, ad do you really think a hexagon will do?
Just look at any of the stock rifles ingame and you will see it doesnt take much to make it look round with good smoothing groups. In fact allot of games have just squares, but they don't look so good from the front.