Is there anyway to make grav diff in diff areas?
Is there anyway to make grav diff in diff areas?
OK what I've been thinking about for a mod is make a ring that has gravity all around it like a mini halo, but I can't think of a way to accomplish this, Any suggestions?
On Quaratine zone, on the gondola, theres some kind of tether that keeps you from sliding off the gondola, so if theres some way to tether players objects, etc to pieces of the ring then its possible, but I don't know anything about this tether so i don't know how to import it, and manipulate it.
EDIT: Stupiddy
EDIT: Stupiddy
i dont think you are tethered to it, i think it's just basic physics that keeps you on it.

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- FleetAdmiralBacon
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In Halo 2, the physics allow objects to carry players, just try it out with the warthog, if you go at top speed you will NOT fall out (unless you turn or hit a bump or something stupid like that)

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No, there definitively is a box of different physics that keeps you on the gondola, I got this theory from prince of the sword at HIH. I know that its true because if you get on one of those glass walls in the back and jump onto one of those things you will keep going, even if you wall the other way, but eventually you'll stop because you're far enough away from the gondola, now I just need to know how to use this.
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Believe me, you are just standing on top of a moving piece of scenery, it works the same way as with a moving vehicle. Seriously try it, go onto the bridge on easy (on coop), kill everything and have your partner jump on top of the warthog. Then you drive, you'll stay on it as long as you don't do something stupid like hit a bus or turn really fast. The gondolas are moving straight and fairly slow compared to a warthog, so there is no chance of getting thrown off.

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Who the hell is prince of the sword? His never posted on this site.

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