How to give duplicated 'hog different skin?...
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How to give duplicated 'hog different skin?...
Ok, I duplicated a warthog and spawned it on the map. How would I be able to give that specific (duplicated) warthog a different skin than the others. I alread tried duplicating the warthog skin in the bitm tag and refrencing it in the duped hog, but that didn't work. Thanks.
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Thaht's what I did, I made sure recrusive\parsed\sound where all checked before I duplicated the warthog bitmap, then I refrenced it in the duplicated warthog, but it didn't seem to work. And when I use Halo2IB to internalize the duplicated bitmap, it says it's already internal, though it's not. So, would there be another way to internalize the bitmap other than Halo2IB (scine it gives me the error)?
Wait, I think I may have the answere...
Wait, I think I may have the answere...
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duplicate the shader and the bitm, then make the refrence the duped bitm to the duped shader then skin as you like. I might work

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
you have to dup the hlmt mode shader and bitmap 


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Um...so I duplicate the correct shaders, then I change the bitmap dependencies in the duplicated shaders to the duplicated bitmaps, then I change the shaders in the duplicated mode to the duplicated shaders, then I change the duplicated warthogs mode to the duplicated mode, and the warthog should have a different skin then the others? OK, I'll have to try that, thanks.
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eh, no ones perfect. at least i got two of them rightxzodia wrote:you have to dup the hlmt mode shader and bitmap

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
you missed the hlmtTwinbird24 wrote:Um...so I duplicate the correct shaders, then I change the bitmap dependencies in the duplicated shaders to the duplicated bitmaps, then I change the shaders in the duplicated mode to the duplicated shaders, then I change the duplicated warthogs mode to the duplicated mode, and the warthog should have a different skin then the others? OK, I'll have to try that, thanks.

Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
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