[WIP] SentinelBase2 <- take a look :)

Post your pics of mods in beta, or pictures that do not have a mod associated with them.

How does it look?

Seriously bada$$ - Better than a Bungie map
28
82%
Nice
6
18%
Ok
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No votes
 
Total votes: 34

Snaku




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Post by Snaku »

You should do something with those tunnels. The "tunnel to nowhere." I don't really care what, but something ought to be done with them.
Also, I still think something should be done with those walkway platforms on the outside of the map. I think I remember you saying you couldn't inject any other machs last time you did this map, so maybe not, but if you finagle a way, you should control walkways or something (with nulled shaders) in them along with a way to get out there. It would just be more interesting if there were more than two paths, a high one and a low one, to get from one side to the other.
Other than that, though, I think the map was perfect in its first version. Looking forward to this one.

Also.... don't suppose you'd be willing to divulge the secret of un-greening the machs, would you? My map that I've been working on for-freakin-ever could seriously benefit from non-green machs.
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Post by xheadshotmastax »

i will reveal the "secret" for sure :)
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Post by voodoo721 »

looks good. sentinel base is my favorite map, this looks awesome. what will be cool is the thing trep is doing with the bumps and stuff, and real time lighting, and maybe some thing "new" like a weapon other than a normal gun.
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Post by DWells55 »

Remember kids - heashotmasta=l337

This looks beautiful.
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Re: [WIP] SentinelBase2

Post by RA1N THE ELITE »

xheadshotmastax wrote:- flying AI sentinels ( idk )
did he say ai sentinel's?! I think you mean active scenery headshotmasta.
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Post by crimson4245 »

Simply amazing.
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Post by ScottyGEE »

Its an awesome discovery and my only recomendation would be to have a secret weapon that is actually modded...Not like super weapon but something thats just damn different from the original weapons :P

It looks fantastic 8)
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Post by Snaku »

I have to disagree--I absolutely hate weapon mods.
xheadshotmastax wrote:i will reveal the "secret" for sure :)
:D
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Post by x088x »

Stunning. Oh, and can you please change the Rocket Launcher spawn in the middle to something else? That thing is a major power weapon on Sentinel Base.
Halo 3 ruined everything..
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Post by voodoo721 »

ScottyGEE wrote:Its an awesome discovery
what is?
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Post by ScottyGEE »

*backhands voodoo with a dunce's hat...Numerous times...

The first line of the thread perhaps?
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Post by PyroBlizzard »

I like destructable thigns so maybe put some of Lockouts Bomb things in it or collosus. Im not sure if u actually have them in already but i think it would be kool.

BTW AWESOME!
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Post by voodoo721 »

ScottyGEE wrote:*backhands voodoo with a dunce's hat...Numerous times...

The first line of the thread perhaps?
gotcha :wink:

i thought maybe you were talking about his secret with the tunnels
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Post by P8ntballer24 »

Very cool! Yeh Dec and them found a way to get the green off the machs and that worked for me a couple times is it the same method? 8)
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Post by Th3 ScarY BeaR »

Looks nice. Maybe a Halo 3 Sentinal Base, one with the Upgraded Armor and stuff. That would be nice.
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Post by xheadshotmastax »

P8ntballer24 wrote:Very cool! Yeh Dec and them found a way to get the green off the machs and that worked for me a couple times is it the same method? 8)
i used a other way :)
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Post by Du blev »

How about making a tut how to make thing beeing "not green"? :D
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Post by MasterChief2829 »

He already said he'll give away this "secret". Most likely after this mod is finished. ;)
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Post by SilentKnight064 »

Beautiful Map!!!oneshift!!1!1one!!!1! 10/10 8)
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Post by xheadshotmastax »

[quote="Du blev
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