Halo 3 Masterchief *downloads back up*
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- trepdimeflou
- Posts: 727
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I'm gonna add this to my menu, because i want it for every map . Nice job on this, Looks sweet.
Edit: Is it just me or did all the downloads disappear?
Edit: Is it just me or did all the downloads disappear?
Last edited by HaloZack on Tue Jul 04, 2006 4:14 pm, edited 1 time in total.
- trepdimeflou
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Downloads are gone temporalily while I add new maps, and fix the serenitys so they appear in the repository and will add themselves to the mainmenu as new maps.
The mainmenu patch is necessary, not optional, because it has the base maps for the new masterchief in it. It was really just to make it easier for me, so I did not have to internalize the bitmaps for every map.
The mainmenu patch is necessary, not optional, because it has the base maps for the new masterchief in it. It was really just to make it easier for me, so I did not have to internalize the bitmaps for every map.
- trepdimeflou
- Posts: 727
- Joined: Sat Dec 25, 2004 12:50 pm
- trepdimeflou
- Posts: 727
- Joined: Sat Dec 25, 2004 12:50 pm
You don't have to play it if you don't like it, but I absolutely love the way the bloom looks ingame.
Last edited by trepdimeflou on Tue Jul 04, 2006 4:47 pm, edited 1 time in total.
- trepdimeflou
- Posts: 727
- Joined: Sat Dec 25, 2004 12:50 pm
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I love the part that you guys figured out how to make Master Chief shiny, but that's not how Halo 3's Master Chief is. His Armor isn't shiny, it's wind-beaten, sandy, shredded up. His visor is real=time reflective though, and his armor is a completely different tone, along with a completely different shape. His upper half is more like Halo 2, while his lower half is more like Halo 1. I don't mean to rant or anything, but maybe you should watch the E3 trailer a few more times.