[MOD/SKIN][Castleation]

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Is this mod worthy of The Serenity Repository?

YES
7
54%
NO GO AWAY
6
46%
 
Total votes: 13

XxD3ATHxX




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[MOD/SKIN][Castleation]

Post by XxD3ATHxX »

Ok I was working on this for a while now and finally came up with a pretty nice result. I wanted to make a nice looking mod with no weapon mods because I wanted to get a whole new environment feeling without the use of weapon mods or effects.
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- Whole map skinned to feell like your in a castle or castle yard/field.
- A lot of trees throughout the map with FULL COLLISION! :)
- Lightmaps
- New Sky
- Warthog renders real time shadows
- Basically that is it. Feedback is greatly appreciated
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PICS

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Attachments
Castleation.serenity
Serenity for Coagulation
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Monkey Terd




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Post by Monkey Terd »

Looks cool, but the cliff texture could use some work.
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platesofpaper




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Post by platesofpaper »

So you got the mainmenu preview to work, I take it?
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Post by Monkey Terd »

platesofpaper wrote:So you got the mainmenu preview to work, I take it?
..That is what the Serenity Repositorysays.
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XxD3ATHxX




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Post by XxD3ATHxX »

platesofpaper wrote:So you got the mainmenu preview to work, I take it?
Yes thanks to you! :) I saved it as A8R8G8B8 32 bit alpha with no mip maps and it worked.
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Post by platesofpaper »

Monkey Terd wrote:
platesofpaper wrote:So you got the mainmenu preview to work, I take it?
..That is what the Serenity Repositorysays.
I know that. He IM'ed me about the main menu image not working.
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Post by =LiL= Squirrel »

Good job man it looks cool 8)
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Post by jzimmer09 »

Looks realy good.. but the "walkways" i guess u could call them are kinda repetitive... but u got my DL
Looks realy nicely done
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uralllame wrote:*looks at blankly for a while*. So, what does that mean, and how do I fix it? Thanks
XxD3ATHxX




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Post by XxD3ATHxX »

Wait guys I am lost here. This is only my 3rd mod ever and this may be a dumb noob question but how did this mod I made end up in The Serenity Repository?
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MrBalll




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Post by MrBalll »

Looks pretty good. Nice job on it. Like MT said, cliffs could use some work.
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XxD3ATHxX




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Post by XxD3ATHxX »

MrBalll wrote:Looks pretty good. Nice job on it. Like MT said, cliffs could use some work.
Ok cool I appreciate the feedback but maybe you could tell me like what about the cliffs needs work?
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Post by Monkey Terd »

XxD3ATHxX wrote:
MrBalll wrote:Looks pretty good. Nice job on it. Like MT said, cliffs could use some work.
Ok cool I appreciate the feedback but maybe you could tell me like what about the cliffs needs work?
Err..More blended together, make the edges more seemless, also, make the rocks smaller.
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Post by drewboi »

looks good...i would try to do something about the bases bump maps...but it looks fine how it is
:P
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Post by StalkingGrunt911 »

Nice mod i like the feel of it the only things I don't like is the cliff texture and how there is too many trees
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Post by blood dimond »

looks sweet dude, nice job
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r0tten
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Post by r0tten »

good start, the pathways could blend better and if you made custom bumps that would also help get rid of the ugly textures on the bases. i would also darken the lightmap a bit and maybe screw with the skies bitmaps a bit.
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Post by scuba9191 »

i like it! it looks neato.
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Post by PunkRockRhys »

MrBalll wrote:Looks pretty good. Nice job on it. Like MT said, cliffs could use some work.
yeh its nice i like how it doesnt look complicated
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T1xAnton




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Post by T1xAnton »

come to think of it this mod reminds me of the cool castle to castle mod from ce. or ? something like that.
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kornkidcrazy




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Post by kornkidcrazy »

I would have fixed the metal shaders since you can see the outline of the old textures under the bricks..... but it looks great!
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