[MOD][Forest Temple][Pics Included]
[MOD][Forest Temple][Pics Included]
Ok well I decided to come up with this mod after I was walking through my woods in my backyard. LoL it really inspired me.
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- Whole map reskinned to give a forest feel or like your in the woods.
- New sky that is skinned nicely.
- Over 50 trees with full collision.
- New BUMP MAPS! Yes you read that correctly, "NEW BUMP MAPS."
- Crashed Pelicans on top of the bases.
- Over 10 pelicans that fly over the map and repspawn all at different intervals.
- No weapon mods because basically it is really fun without them.
- Got rid of the sun's casting shadow and special thanks to T1xAnton.
- Also thanks to StalkingGrunt911 for explaing the whole sky thing in Entity
- As always feedback is greatly appreciated.
EDIT: Sorry bout the first serenity, For those who want to add to mainmenu, I forgot to rename the output map but the first download is correct.
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PICS:
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- Whole map reskinned to give a forest feel or like your in the woods.
- New sky that is skinned nicely.
- Over 50 trees with full collision.
- New BUMP MAPS! Yes you read that correctly, "NEW BUMP MAPS."
- Crashed Pelicans on top of the bases.
- Over 10 pelicans that fly over the map and repspawn all at different intervals.
- No weapon mods because basically it is really fun without them.
- Got rid of the sun's casting shadow and special thanks to T1xAnton.
- Also thanks to StalkingGrunt911 for explaing the whole sky thing in Entity
- As always feedback is greatly appreciated.
EDIT: Sorry bout the first serenity, For those who want to add to mainmenu, I forgot to rename the output map but the first download is correct.
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PICS:
- Attachments
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- Forest Temple.rar
- Correct Serenity for adding to mainmenu.
- (3.03 MiB) Downloaded 75 times
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- Forest Temple.rar
- Add Serenity to beavercreek.
- (3.03 MiB) Downloaded 130 times
Last edited by XxD3ATHxX on Sat Jul 01, 2006 11:09 am, edited 3 times in total.
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Well I put pelicans in there because as stated in the mod it is a military training ground. As far as the trees go, I put a lot of them in there because while playing it gives you limited visibility, hence the idea, "deep forest." More places to hide and you must strategize when trying to kill your enemy. It isa really fun thogh, trust me.
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Re: [MOD][Forest Temple][Pics Included]
XxD3ATHxX wrote: - Over 50 trees with full collision.
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- StalkingGrunt911
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Well apparently no 1 is as impressed as i am.. i rely realy like it.... its realy cool it will make for sum interesting short range battles u got my DL 4 sure
EDIT: ALSO thanks you gave me a very good idea for a map
EDIT: ALSO thanks you gave me a very good idea for a map
uralllame wrote:*looks at blankly for a while*. So, what does that mean, and how do I fix it? Thanks
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i actually like this, cuz too many people makes mod with few or nearly no trees at all and i really want a mod that has a dense forestry style for a intense close combat.... so yah... this is good.. but one suggestion, like an update.... make the tree a bit less uniformed like some is closer than the others and vice versa...
btw does the crashed pelican have full collision?
btw does the crashed pelican have full collision?
Beware the ninja spaz... >_>
No srry unfortunatley they don't. I dont think they have a [phmo] tag. But what is strange is the fact that if you shoot a rocket at one of them it explodes and a grenade will bounce off. Also if you go through the pelican, and shoot a rocket at the metal of it, you will committ suicide. Maybe I will try an dupdat of this soon. Thanks guys for all the feedback and you're right, the close combat is awesome during gameplay.SerpentKnights wrote:btw does the crashed pelican have full collision?