Lockout Paintball Mod FINAL!!!!!!!!
-
- Posts: 76
- Joined: Thu Jun 15, 2006 9:29 pm
- Location: On my ass
- Contact:
-
- Posts: 27
- Joined: Thu Jun 15, 2006 8:29 pm
-
- Posts: 28
- Joined: Sat Jun 24, 2006 10:01 pm
- Location: ^ Incorrect, I am actually Arne|Saknussemm
To null out the muzzle flashes, use a program that will swap dependencies, such as DotHalo, select the [effe] tag and scroll down to...I'll say the Battle Rifle, effects\objects\weapons\rifle\battle_rifle\fire_bullet and switch the prt3s to something such as effects\objects\weapons\rifle\battle_rifle\smoke, and make the pmovs like, cold_smoke_puff or something. Try injecting the steel shields from Turf to use as obstacles, considering you can crouch and hide behind them; and you can move them around.
By the way, to get rid of the Covenant weapons, I would just overwrite the Meta Offsets of the Covenant weapons, under the [itmc] tag, with the Meta Offsets of the Human weapons. I suggest writing/saving the original offsets of the Covenant weapons, just incase something goes wrong. And remember, whatever offset you use to overwrite the Covenant weapons is what will spawn.
Hope this helped you out. I give it an 8.6/10
EDIT: If you like, I could help you out if you need it.
By the way, to get rid of the Covenant weapons, I would just overwrite the Meta Offsets of the Covenant weapons, under the [itmc] tag, with the Meta Offsets of the Human weapons. I suggest writing/saving the original offsets of the Covenant weapons, just incase something goes wrong. And remember, whatever offset you use to overwrite the Covenant weapons is what will spawn.
Hope this helped you out. I give it an 8.6/10
EDIT: If you like, I could help you out if you need it.
That's right, I'm a part of Team Lost Mods. Team Lost Mods! I'm actually known as Arne Saknussemm
Thanks a.1337.H4X0RZ3R, Raptor Jesus and i will definately try that stuff out. Oh, and by the way, Public Beta is up for Download! so go and get yourself one and join us in Kai playing pretty much all day on Sunday (its 12:38 in the morning Sunday morning so that means pretty much all day today) and please join its soooo fun weve tested it and tested it and really want to play with more players now.
-
- Posts: 28
- Joined: Sat Jun 24, 2006 10:01 pm
- Location: ^ Incorrect, I am actually Arne|Saknussemm
The room is not there.....
That's right, I'm a part of Team Lost Mods. Team Lost Mods! I'm actually known as Arne Saknussemm
Yeah, sorry, but no one was joining so we thought it was best that we just wait til the final was out to host an all day server. By the way, the final will be out very shortly, the modeling is all done and all i need to do now is learn how to do uvw mapping so that the bitmaps are correct. Oh and by the way, the paintballs now are a perfect circle and have been skinned pink. Too bad there isnt a way to host a dedicated server on Kai.
- DrXthirstold
- Posts: 154
- Joined: Fri Mar 31, 2006 10:03 pm
- Location: Somewhere you're not...
- Contact:
-
- Posts: 271
- Joined: Sun Jan 22, 2006 9:46 pm
- Thrasher Alpha
- Posts: 517
- Joined: Wed Jun 28, 2006 6:07 am
- Location: United States Of America
- Contact:
-
- Posts: 28
- Joined: Sat Jun 24, 2006 10:01 pm
- Location: ^ Incorrect, I am actually Arne|Saknussemm
If you want to make the Bipeds run faster, open up the multiplayer globals tag [matg] with DotHalo and it will display all of the walking/running speeds of the bipeds.
Anybody who reads this post, this mod is probably the most fun mod next to the Killtrocity Map Pack. Definately worth the download. 9/10 for the final version.
Anybody who reads this post, this mod is probably the most fun mod next to the Killtrocity Map Pack. Definately worth the download. 9/10 for the final version.
That's right, I'm a part of Team Lost Mods. Team Lost Mods! I'm actually known as Arne Saknussemm
- DrXthirstold
- Posts: 154
- Joined: Fri Mar 31, 2006 10:03 pm
- Location: Somewhere you're not...
- Contact:
-
- Posts: 271
- Joined: Sun Jan 22, 2006 9:46 pm
- DrXthirstold
- Posts: 154
- Joined: Fri Mar 31, 2006 10:03 pm
- Location: Somewhere you're not...
- Contact:
maybe not? Hey , if you need a new dothalo , I uploaded mine here - http://webzoom.freewebs.com/drxthirst/M ... .0b3.0.rarSerpentKnights wrote:yah do it in the multiplayer bar.. but then again, he may not have the latest plugin?
Good Luck