Lockout Paintball Mod FINAL!!!!!!!!

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Barringer




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Lockout Paintball Mod FINAL!!!!!!!!

Post by Barringer »

Final is out!!! head over to in order to get it.

--Mods you can delete this thread.
Attachments
LockoutPaintballMod_Beta2.rar
Newest version of Lockout Paintball Mod
(6.34 MiB) Downloaded 261 times
Last edited by Barringer on Thu Jun 29, 2006 2:43 am, edited 10 times in total.
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P8ntballer24




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Post by P8ntballer24 »

Smexy love those huge balls!
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Post by PyroBlizzard »

Nice!!!! But make the players run a bit faster or the spread bit wider so we dont die easier. Also meaning more paint on walls. :P
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Post by thefreindly0ne »

PyroBlizzard wrote:Nice!!!! But make the players run a bit faster or the spread bit wider so we dont die easier. Also meaning more paint on walls. :P
and we ont want that... or do we :twisted:

ive always liked paintball mods but this is just a suggestion make some obsticals like from some of the other paintball mods and that will make the map real good

gj barringer
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Post by DWells55 »

Use a model resizer and make them smaller.
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Post by azwethinkweiz »

This is a lot more like paintball :) . I'm thinking though that if you want the whole level to be more like paintball, would you want people to fall off of it? I like the new models but its not very realistic if they can fall off...

Still much better than the old one, great job

[edit]the paintball sizes are fine, the magnum one is perfect. I believe that they made the sniper one larger so you could see where it goes. It could be smaller but the rest aren't like that. I like the sounds too[/edit]
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Post by SerpentKnights »

yes, finally.. a paintball mod on lockout, my favorite level :p yay gonna play this in a minute
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Post by -Treetoad- »

great job! I cant wait to play
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Post by Monkey Terd »

Looks much better than the last one posted, but I think I'll stick to Crossfire and P8ntball...
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Post by 1337_Lee »

do u die a little faster on this one then P8ntball ... its just so hard to kill someone in that ....
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Post by kibito87 »

yes, it is hard to kill somebody in p8ntball. Althought this map looks amazing for a beta. I also like the fact that you made the actuall projectile paintball looking. Good job and looking forward to a final release.
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Post by Juniorman030790 »

Lookin great. Maybe ask p8ntballer if you can borrow some of his models and stuff from his original foundation mod.

I agree. Running and strafing faster would probably make for a more intense gameplay.

Maybe even try to edit some type of dive animation into it like people do behind snakes and stuff.

I have many more ideas if you want to hear em PM me or just post here. I won't mind giving plenty of ideas. :D
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Post by ~FallenOne~ »

hey man just a thought replace the muzzle flash and burst with soem gases like it would in RL ya kno CO2...

and mabey replace the peopel with ODST's get some modeling experience and make some tippman models LLOLL...otherwise Kick ass man... eh and mabey a new skin ....

Just My ten Cents...

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Last edited by ~FallenOne~ on Sun Oct 15, 2006 1:38 pm; edited 1,000 times in total
Barringer




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Re: Lockout Paintball mod public beta 1

Post by Barringer »

Barringer wrote: Things to come in the final version:
-- Modified and swapped out covie weaponry
-- Fully modified rocket launcher\fully modified grenade
-- you play as an ODST marine to replicate a mask and camoflauge
-- different atmosphere
-- plantlife possibly
-- new weapon models (being worked on right now)
-- new bitmaps
-- faster running speed
-- other maps modded as well
These are the things to come in the final version as well as other things such as obsticles and this isnt the only map, me and RaptorJesus have been working on this to see what we are going to do on other maps as well so expect this on other maps. Oh and by the way, a lot of credit goes to RaptorJesus cause i couldnt have got a lot of the things done without him. And one more thing, i tried nulling out the muzzle flash on each of the weapons and it didnt work, so i went back and nulled out the bitmaps for the muzzle flash so there is nothing in the weapons tags that has to do with muzzle flashes. If you know how please tell me. Oh, and please do, spill all of your ideas.
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Post by twolvesfan624 »

P8ntballer24 wrote:Smexy love those huge balls!
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Post by baseball1332 »

wowowowowowowowowow.....im lovin it...so awsome man...keep it up!
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Post by Dojorkan »

~FallenOne~ wrote:hey man just a thought replace the muzzle flash and burst with soem gases like it would in RL ya kno CO2...

and mabey replace the peopel with ODST's get some modeling experience and make some tippman models LLOLL...otherwise Kick *** man... eh and mabey a new skin ....

Just My ten Cents...

~FallenOne~
I think its better off playing as a Spartan instead of an ODST.

Since The Spartan helmet looks more like a Paintball helmet than the ODST does. Not to mention Spartans can allow you to keep an identity instead of everyone being the same color.
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Post by Barringer »

Thats true, i have the Proto Switch FS paintball goggle system and it looks just like the Spartan helmet. We might try bot maybe replace elite with ODST or something, cause i think elites would look bad playing paintball.
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Post by Dojorkan »

Barringer wrote:Thats true, i have the Proto Switch FS paintball goggle system and it looks just like the Spartan helmet. We might try bot maybe replace elite with ODST or something, cause i think elites would look bad playing paintball.
Racist.

Or you can just change the elite to spartans too.
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Post by Limpmybizket911 »

Looks pretty cool. Feel free to use the models from my paintball mod if you wish.
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