Lockout Paintball Mod FINAL!!!!!!!!
Lockout Paintball Mod FINAL!!!!!!!!
Final is out!!! head over to in order to get it.
--Mods you can delete this thread.
--Mods you can delete this thread.
- Attachments
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- LockoutPaintballMod_Beta2.rar
- Newest version of Lockout Paintball Mod
- (6.34 MiB) Downloaded 261 times
Last edited by Barringer on Thu Jun 29, 2006 2:43 am, edited 10 times in total.
- P8ntballer24
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Smexy love those huge balls!
.: | P8ntball | :. .: | Halo Derby | :.
Call 610-Hot-Luis for a wild and sexy chat. Only 10 cents a minute. Must be 18 or older to call.
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and we ont want that... or do wePyroBlizzard wrote:Nice!!!! But make the players run a bit faster or the spread bit wider so we dont die easier. Also meaning more paint on walls.
ive always liked paintball mods but this is just a suggestion make some obsticals like from some of the other paintball mods and that will make the map real good
gj barringer
Tural wrote:Cheating, Live modding, and illegal content. Three rules broken in one post, doesn't look good.
- azwethinkweiz
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This is a lot more like paintball . I'm thinking though that if you want the whole level to be more like paintball, would you want people to fall off of it? I like the new models but its not very realistic if they can fall off...
Still much better than the old one, great job
[edit]the paintball sizes are fine, the magnum one is perfect. I believe that they made the sniper one larger so you could see where it goes. It could be smaller but the rest aren't like that. I like the sounds too[/edit]
Still much better than the old one, great job
[edit]the paintball sizes are fine, the magnum one is perfect. I believe that they made the sniper one larger so you could see where it goes. It could be smaller but the rest aren't like that. I like the sounds too[/edit]
Thank you.
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- -Treetoad-
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Lookin great. Maybe ask p8ntballer if you can borrow some of his models and stuff from his original foundation mod.
I agree. Running and strafing faster would probably make for a more intense gameplay.
Maybe even try to edit some type of dive animation into it like people do behind snakes and stuff.
I have many more ideas if you want to hear em PM me or just post here. I won't mind giving plenty of ideas.
I agree. Running and strafing faster would probably make for a more intense gameplay.
Maybe even try to edit some type of dive animation into it like people do behind snakes and stuff.
I have many more ideas if you want to hear em PM me or just post here. I won't mind giving plenty of ideas.
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hey man just a thought replace the muzzle flash and burst with soem gases like it would in RL ya kno CO2...
and mabey replace the peopel with ODST's get some modeling experience and make some tippman models LLOLL...otherwise Kick ass man... eh and mabey a new skin ....
Just My ten Cents...
~FallenOne~
and mabey replace the peopel with ODST's get some modeling experience and make some tippman models LLOLL...otherwise Kick ass man... eh and mabey a new skin ....
Just My ten Cents...
~FallenOne~
Well AI isn't easy, its not like you get 5 nerds, coke-a-cola, and a bunch of computers and 2 days later theres AI. Its more like 50 Nerds, Cocaine, and Supercomputers, then 2 weeks later you get AI.
Last edited by ~FallenOne~ on Sun Oct 15, 2006 1:38 pm; edited 1,000 times in total
Re: Lockout Paintball mod public beta 1
These are the things to come in the final version as well as other things such as obsticles and this isnt the only map, me and RaptorJesus have been working on this to see what we are going to do on other maps as well so expect this on other maps. Oh and by the way, a lot of credit goes to RaptorJesus cause i couldnt have got a lot of the things done without him. And one more thing, i tried nulling out the muzzle flash on each of the weapons and it didnt work, so i went back and nulled out the bitmaps for the muzzle flash so there is nothing in the weapons tags that has to do with muzzle flashes. If you know how please tell me. Oh, and please do, spill all of your ideas.Barringer wrote: Things to come in the final version:
-- Modified and swapped out covie weaponry
-- Fully modified rocket launcher\fully modified grenade
-- you play as an ODST marine to replicate a mask and camoflauge
-- different atmosphere
-- plantlife possibly
-- new weapon models (being worked on right now)
-- new bitmaps
-- faster running speed
-- other maps modded as well
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I think its better off playing as a Spartan instead of an ODST.~FallenOne~ wrote:hey man just a thought replace the muzzle flash and burst with soem gases like it would in RL ya kno CO2...
and mabey replace the peopel with ODST's get some modeling experience and make some tippman models LLOLL...otherwise Kick *** man... eh and mabey a new skin ....
Just My ten Cents...
~FallenOne~
Since The Spartan helmet looks more like a Paintball helmet than the ODST does. Not to mention Spartans can allow you to keep an identity instead of everyone being the same color.
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