[mod/challenge]RA1N's vehi challenge. Everyone is Invited!
- FleetAdmiralBacon
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Hmm.. I'm thinking with pieces of the tank and longsword, I could get Llama Juice to construct a massive collaboration of vehicle parts that would, in the end, form the Draco...
That would be a lot of tank pieces, though... Mb it would be better to just wait until someone finds a way to convert gbx models to a format usable by halo 2..
These look great, any reason why the camera is so big?
That would be a lot of tank pieces, though... Mb it would be better to just wait until someone finds a way to convert gbx models to a format usable by halo 2..
These look great, any reason why the camera is so big?
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what about the collission on the models?... mine had almost no collission haha what about your guys's models?
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Promethius mb >.<.FleetAdmiralBacon wrote:Hmm.. I'm thinking with pieces of the tank and longsword, I could get Llama Juice to construct a massive collaboration of vehicle parts that would, in the end, form the Draco...
That would be a lot of tank pieces, though... Mb it would be better to just wait until someone finds a way to convert gbx models to a format usable by halo 2..
These look great, any reason why the camera is so big?
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You could probably combine enough parts to build a large ship, but it would be tricky. Also, the only part that will have phmo is the main vehicle you start out with. The only parts that will have coll are the main vehicle and any turrets of it (not weaps). It may be possible to make a whole tree built completly from turrets that all have coll, but I haven't tried it yet.
I wonder if anybody here would know how to add the traction part of the phmo from the warthog to another vehicle's phmo... like maybe the ghost. With that, I could make some serious improvements to my motorcycle.
I wonder if anybody here would know how to add the traction part of the phmo from the warthog to another vehicle's phmo... like maybe the ghost. With that, I could make some serious improvements to my motorcycle.
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this ain't the vehicle I was going to make but I decided to make this since someone requested it.
I call this baby, The Sting Beetle
A couple updates.
Now fires scarab blast.(That was the first time I used it so I accidentally cr@pped my pants. LOL!)
can fire turret up or down. old version couldn't.
that's about it.
Oh I also put in two little easter eggs just for fun. Both are weapons. I'll give you a hint. one is used often by the grunts and the other is used to defeat the flood.
she was a good vehicle. here's the serenity...
I call this baby, The Sting Beetle
A couple updates.
Now fires scarab blast.(That was the first time I used it so I accidentally cr@pped my pants. LOL!)
can fire turret up or down. old version couldn't.
that's about it.
Oh I also put in two little easter eggs just for fun. Both are weapons. I'll give you a hint. one is used often by the grunts and the other is used to defeat the flood.
she was a good vehicle. here's the serenity...
- Attachments
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- sting_beetle2.serenity
- updated. patch to coag.
- (879.78 KiB) Downloaded 43 times
Last edited by RA1N THE ELITE on Mon Jun 19, 2006 7:11 pm, edited 1 time in total.
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Cool tank thing
Thanks Snaku....... I like that Sting Beetle that will be pretty sick after the turret can turn
Last edited by skeet123 on Mon Jun 19, 2006 5:34 pm, edited 1 time in total.
Have you tried replacing the scorpion turret's hlmt with the wraith mortar? The mortar has the same marker for firing (primary_fire) so you wouldn't even have to adjust the projectile spawn. If that doesn't work, null the tank turret's shaders and make the weap's hlmt the wraith mortar. The weap will pivot with the turret. You'd have to reposition the bones into the turret's open position, but that wouldn't be too hard.RA1N THE ELITE wrote:thx the only downside is thatit can only fire straight. kinda makes it hard to kill someone. but as usual I 'll fix it. for now I just wanted to see how people like it.
The best way is to open the vehicle's hlmt and look through dependencies for the turret and swap it to another vehicle (turrets are vehi's btw).skeet123 wrote:Could some1 please explain what i have to do in dothalo to swith the turrets like that cause i always fail. plase be detail like what tag i go to and what i have to swap for it to show the turret swap in my map
Please And Thank You
Hm.. the flapping must be the default/idle animation. Or the ONLY animation. I wonder why the propellors on the camera drone thing aren't set to spin by default. When would they ever not need to be spinning.dalton xX wrote:im working on a mod and i have made a flyable quadwing aswell. and it jus flaps on its own when u approach it and when u fly it.
- T Beezie
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Well, I've been playing with a vehicle concept that has already been around for a little while. I take absolutly no credit for coming up with the design. And I would like to thank all of the guys on the team, [TLM], for creating a Warthog actually worth flying. So I present this one as a tribute to the "Raptor", I loved the previous versions so much that I built one I could call my very own. No patch right now cause I got so much freakin useless data in the map. It was a testing map for a few things. So I've already started over, and I'll post the patch really soon if you guys like.
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- Front.jpg (37.15 KiB) Viewed 1640 times
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- Side.jpg (39.48 KiB) Viewed 1640 times
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- Rear Corner.jpg (40.4 KiB) Viewed 1640 times
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- Rear.jpg (42.57 KiB) Viewed 1641 times
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- Me and Miranda.jpg (41.03 KiB) Viewed 1641 times
- galvination
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Nothing much so far. Just a swap of an offset. But I will be adding quite a few seats and it will be a sweet vehicle. (I am posting mostly so no one does the same thing before it is complete)
BTW, I call this vehicle the Armored transport.
BTW, I call this vehicle the Armored transport.
- Attachments
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- Transport.zip
- First copy of this vehicle
- (960 Bytes) Downloaded 14 times
I♥ACE|HALO VICIS|ELITE MODS
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yeah
yeah it looks good.
BTW how do people do this what tool do they use and how do they add one diffrent parts? like the motorcycle that was Aight. But Im serious how do people do this stuff. I dont see any tutoral for this so can someone make a tutoral?.
PPS. I have an awsome Idea if anyone can give me a hint on how to do this sort of stuff?
BTW how do people do this what tool do they use and how do they add one diffrent parts? like the motorcycle that was Aight. But Im serious how do people do this stuff. I dont see any tutoral for this so can someone make a tutoral?.
PPS. I have an awsome Idea if anyone can give me a hint on how to do this sort of stuff?
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