RA1N THE ELITE wrote:actually...
I still want your motorcycle really bad Snaku.
ditto
I remember trulife said he had ai in mp??? Should i believe this? I believed him last time. I'll ask the man behind the program instead of trusting trulife.......
Im not going to start an arguement, But when me and shade were on the project you barely understood what we were telling you, If you want to misinterperate thats you problem not mine.
RA1N THE ELITE wrote:actually...
I still want your motorcycle really bad Snaku.
ditto
I remember trulife said he had ai in mp??? Should i believe this? I believed him last time. I'll ask the man behind the program instead of trusting trulife.......
Im not going to start an arguement, But when me and shade were on the project you barely understood what we were telling you, If you want to misinterperate thats you problem not mine.
LMFAO!!!!!! You called me up and yelled into the microphone of your cellphone that you got AI in MP. I SURELY can't misinterperate that...
Trulife8342 wrote:Im not going to start an arguement
MasterChief2829 wrote:Proper Collision? If so, someone should Model Hang em High and with propler collision and correct UVs..
*ahem* Thank me if idea is used
Yeah, thats what I was thinking to do when proper UVW and collision injection comes out. Inject a modeled map over something like a mach, fake BSPs
PigFarker - T3am Guard14ns Creator/Founder
WIP: | Cel Shaded Coagulation - 68% | Cel Shaded Headlong - 15% | Perfect Halo 2 Mongoose - 80% |
THE SPPF AND SERENITY WAR ENDS NOW WITH THIS!: | Serenity + SPPF <<<< PigFarker | Now, ENOUGH FIGHTING!
Don't worry about stupid UV's entity is having problem with it and soon (after testing 100 times with poke) we might have almost got there but still some problems.. Gotta get 3ds workins with entity soon..
Dorm4n that is why this model is still beta and maybe needs work why don't you say what can be better then it needs work..
MasterChief2829 wrote:Proper Collision? If so, someone should Model Hang em High and with propler collision and correct UVs..
*ahem* Thank me if idea is used
Yeah, thats what I was thinking to do when proper UVW and collision injection comes out. Inject a modeled map over something like a mach, fake BSPs
Yep, that's what I did a while back.
(like 3-4 months ago)