Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
cherabum
Posts: 40 Joined: Sun Dec 11, 2005 12:31 pm
Post
by cherabum » Sat Jan 21, 2006 7:52 pm
i was bored and i always wanted a snow map with lots of trees so i made it...its looks like a 5 minute job buts its really fun for CTF and snipers
Attachments
sidewinder2.JPG (41.57 KiB) Viewed 3441 times
sidewinder1.JPG (58.18 KiB) Viewed 3441 times
sidewinder.rar
(4.52 MiB) Downloaded 82 times
Last edited by
cherabum on Sat Jan 21, 2006 8:17 pm, edited 1 time in total.
Guest
Posts: 55 Joined: Sat Jan 21, 2006 9:54 am
Location: i live in your dady
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by Guest » Sat Jan 21, 2006 7:57 pm
ur right about alot of trees but you should make it so that theres teleporters to get some were like a fort cause not that many ppl want lots of trees lol i like the idea thow ima make something like that
Ombre
Posts: 2495 Joined: Sat Dec 11, 2004 12:42 am
Location: California - Bay Area
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by Ombre » Sat Jan 21, 2006 8:13 pm
Prefix within 24 hours, or this topic will be deleted.
}GHS{ sarge donut
Posts: 27 Joined: Tue Oct 04, 2005 9:50 pm
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by }GHS{ sarge donut » Sat Jan 21, 2006 8:37 pm
it looks like a thing that decoy did once it was like a single player with elites and junk
V0Lt4Ge
Posts: 3602 Joined: Wed May 12, 2004 4:56 pm
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by V0Lt4Ge » Sat Jan 21, 2006 9:42 pm
sidewinder... with lots of trees...
please take more time on your next mod...
K-DuDe
Posts: 3 Joined: Fri Mar 03, 2006 4:45 am
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by K-DuDe » Sun Apr 23, 2006 3:07 pm
Yeah y did u save it as the Sidewinder level?
{HPC}midwaymas
Posts: 260 Joined: Mon Jul 18, 2005 10:54 am
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by {HPC}midwaymas » Sun Apr 23, 2006 3:10 pm
V0Lt4Ge wrote: sidewinder... with lots of trees...
please take more time on your next mod...
V0Lt4Ge
Posts: 3602 Joined: Wed May 12, 2004 4:56 pm
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by V0Lt4Ge » Sun Apr 23, 2006 3:33 pm
K-dude, don't bump old topics.
goldberry2000
Posts: 33 Joined: Sun Oct 17, 2004 7:40 am
Location: London
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by goldberry2000 » Mon Apr 24, 2006 10:18 am
Why is it in .map format? The map's not rebuilt, is it?
Mods in progress:
Nothing at the moment. Getting reaquainted with modding.
Black Ghost Knife
Posts: 245 Joined: Sun Apr 10, 2005 5:02 am
Location: In a Longsword Dropping nukes on the Covenant Capital Ships
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by Black Ghost Knife » Mon Apr 24, 2006 10:34 am
wow thats a HUGE Bump
xan17
Posts: 50 Joined: Wed Mar 22, 2006 6:50 pm
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by xan17 » Thu May 04, 2006 5:44 am
thats gonna be a pain in the @$$ to play in. but it gonna be so funny 10/10
Spartan Killa
Posts: 178 Joined: Wed Mar 01, 2006 4:52 pm
Location: St.Albert,Alberta
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by Spartan Killa » Thu May 04, 2006 10:41 am
DUDE STOP BUMPING. i see u on almost every topic thats old and u bump.S T O P
this mod is good.
[NpM]-canno
Posts: 295 Joined: Sun Jun 11, 2006 9:32 am
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CabooseJr
Posts: 4592 Joined: Wed May 11, 2005 8:09 am
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by CabooseJr » Thu Jun 15, 2006 5:15 am
bump maybe?
Mourge
Posts: 415 Joined: Sun Aug 29, 2004 6:16 pm
Location: Hesperia, Ca
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by Mourge » Thu Jun 15, 2006 5:20 am
sparkedit is not an accuired skill, it is knowing your vocabulary and pressing a few buttons. gj.
Shadow_72
Posts: 51 Joined: Wed Jun 07, 2006 10:23 am
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by Shadow_72 » Thu Jun 15, 2006 5:43 am
meh its ok the trees are snowless....so its kinda messed up lol i would like a more of a forest map with tels and logs
but its ok
6/10
Hi, im Shadow and this is bill..Say "hi" bill. He's a Quiet guy...Im the best modder ever...so how do ya mod?
RYDER
Posts: 536 Joined: Mon Oct 10, 2005 8:36 am
Location: Belgium
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by RYDER » Thu Jun 15, 2006 9:00 am
ffs guys dont bump old topics
CabooseJr
Posts: 4592 Joined: Wed May 11, 2005 8:09 am
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by CabooseJr » Thu Jun 15, 2006 12:12 pm
lock
NYF
Posts: 3 Joined: Mon Jul 03, 2006 7:12 am
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by NYF » Thu Jul 06, 2006 6:35 am
UNLOCK
NY Freeware
[NpM]-canno
Posts: 295 Joined: Sun Jun 11, 2006 9:32 am
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