M4a1

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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[SF]Mech





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M4a1

Post by [SF]Mech »

Its being made in gmax, itll be done in my spare time.

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I have alot of details to add. And its about 55% done.
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KiwiBird





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Post by KiwiBird »

Looks good, but can you get a different angle please?
citruspers





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Post by citruspers »

nice, 2 mags taped together :)
nice model, when you detail it, i think it will look amazing
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rossmum





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Post by rossmum »

Mag well could be a little less boxish.

Otherwise, very nice.
Reaper Man





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Post by Reaper Man »

its... ok lookin
cooldude5990





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Post by cooldude5990 »

looks good but dont take pics in the user view, it distorts everything
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citruspers





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Post by citruspers »

it looks pretty tiny, for close quarters combat
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maca_§




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Post by maca_§ »

It looks like someone ran into a wall with an M16 :P.
The detail on looks good, well done.
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citruspers





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Post by citruspers »

it looks like someone ran into an orange wall with a yellow m16, and taped his mags together so it won't fall off :P

but seriously, i like it
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[SF]Mech





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Post by [SF]Mech »

Ill update with lots of pics when im finshed with teh gun
masterchief351





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Post by masterchief351 »

That gun will be awesome when its done. Are you making it for halo 1 or 2? Or does it go for both? Sorry for my nooby questions.
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[cc]z@nd!




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Post by [cc]z@nd! »

looks great! can't wait to see it done
ASPARTAME: in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
always remember: guilty until proven innocent
Grunt Rebel





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Post by Grunt Rebel »

Nice! Hopefully it gets in game. :D
rossmum





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Post by rossmum »

Indeed.

Polycount so far?
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