forcing dxt3 to be dxt5?

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r0tten
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forcing dxt3 to be dxt5?

Post by r0tten »

how do i force one type of .dds to be another. for example, i awant to force the ghost.dds (which is a dxt3) to be a dxt5. don't ask why, i wanna see how it looks. if anyone could tell me how this is accomplished i would be grateful, scottygee i am looking in your direction, i know you know how to do this

edit: to be cclarify i know how to save it to be that, i have them all ready, i just cant get them in a map
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Post by Monkey Terd »

Open your map in Ch2r, then goto the desired bitmap. when you can see the bitmap, you should see a combobox under the bitmap that will say the dxt type. Just change it there, and you should be able to inject teh desired dxt.
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r0tten
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Post by r0tten »

excellent, you have proven yourself very useful today.

edit: what version of ch2r are you using for this?
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Post by Monkey Terd »

Ch2R v.0.9.3 if I am not mistaken.
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Post by r0tten »

ok i used that version and i followed all the directions, but the combobox wasnt there.

tried the other version and the combobox is there but i'm not able to edit it. i dont think that method works.
Last edited by r0tten on Thu Jun 01, 2006 6:59 pm, edited 1 time in total.
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Post by MrBalll »

r0tten wrote:excellent, you have proven yourself very useful today.
MT proves himself useful everyday. :D
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Post by Monkey Terd »

Are you double clicking on the Bitmap to bring up the editor?

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Post by r0tten »

for some odd reason it worked this time... thanks for your help.
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Post by Monkey Terd »

MrBalll wrote:
r0tten wrote:excellent, you have proven yourself very useful today.
MT proves himself useful everyday. :D
I do try...
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