HMT: AI Tutorial
-
- Posts: 88
- Joined: Fri Aug 26, 2005 4:16 pm
- Location: Over the counter pills
I did everything and anything it said on t3h tut, it gives me exception, exception! why cant you ignore the exception?! it is retarded!!!
Please read the new signature policies!
Your avatar was oversized!
Your avatar was oversized!
Err... because when you get an exception that means something is wrong with the map and Halo can't run it. If you could ignore it there would be no point to it (And to not mention that wouldn't even be possible).Incindeary wrote:I did everything and anything it said on t3h tut, it gives me exception, exception! why cant you ignore the exception?! it is retarded!!!
-
- Posts: 38
- Joined: Wed Mar 23, 2005 3:23 pm
- noxiousraccoon
- Posts: 441
- Joined: Wed May 17, 2006 2:54 pm
![]() |
- noxiousraccoon
- Posts: 441
- Joined: Wed May 17, 2006 2:54 pm
![]() |
- noxiousraccoon
- Posts: 441
- Joined: Wed May 17, 2006 2:54 pm
![]() |
Ok, still no exceptions and still no AI. Do I have to do this:
Do I have to do Step 2 in order for it to work?NOTE these steps are also used for PMIing.
PART 2...
1. open HHT and open bloodgulch.map
2. go to vehicles/ghost/mp_ghost and look for the second actv tag. Itr willed be nulled out. These are the seats. look at the bottom scrollbar and look for elite major and switch it.
**optional..you can make an alite go in a banshee or a ghost. You can put him in anything only if you name it G-(seat) or B-(seat). try this with the warthog passenger in HMT...change the W-passenger to G-driver (it tells halo how he should sit and there is no G-assenger ((wishes)) and then where it says MC invisible and crap like that click fires weapon so it will shoot at you in the passenger seat with the turret or leave it be for him to shoot with the plasma rifle. **
3. close the map and open in Halo.
TIPS!. for him to dodge your shots and to walk flip him over with a grenade. Or in sparkedit duplicate alot of ghosts and rotate them 180 degress so they are upside down adn deleate the collision model so it wont crush him/her (?????) and you will have a whole army. You can do this with the basnhee too.
- noxiousraccoon
- Posts: 441
- Joined: Wed May 17, 2006 2:54 pm
![]() |
- xXxCocoFangxXx
- Posts: 3756
- Joined: Thu Sep 08, 2005 9:57 am
- Contact:
http://files.halomods.com/viewtopic.php ... hlight=hhtnoxiousraccoon wrote:Hmm, alright well I dont have HHT (if that is what i need) and cant find it either. Anyone got a link?

- Durka Durka Mahn
- Readers Club
- Posts: 206
- Joined: Sat May 27, 2006 7:43 pm
Thanks for the tut by the way, please try to get the video back on the net!
EDIT; Nvm, I've fixed it, the FAQ is a good thing
But i have another problem,
nvm found HHT
BUT for some reason, everything in Blood gulch (yes it worked
) is invisible, bipeds, trees, grenades, weapons, shells, everything. W T F happened?
EDIT; Nvm, I've fixed it, the FAQ is a good thing

But i have another problem,
nvm found HHT

BUT for some reason, everything in Blood gulch (yes it worked

im getting an error on the CSV offset load to the gulch folder...NVM this Tutorial just plain sucks because he could have told us specifically WHICH elite files to use because everytime I do it, I get an error in HMT and it wont let me build then I go through constantlly trying which the ones I think I need and they dont want to work. Good job on your non sepcific crap Tut.