[Mod]Gravity Gun

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Cardcapture1





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Wat

Post by Cardcapture1 »

I can't make it work when i ppf it to the map then SIGN IT, i play it but all the buttons do the same. Left=push, Right=push, both=push :evil: :evil: :?: :?:
857u





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shmehhh

Post by 857u »

awesome
exile you are a badass i love this mod
im gonna make a lockout ver for this mod
where all the weaps do minimul damage and the objective is to throw ppl off the map.
but im relitivly new at this and this one is above my head
can you help me out? i cant get it to work on lock out.
what do i need to transfer over, and is there a way to make it more powerful.
pls help... and this is for my use only i just want it to play it with my friends... i dont even have xbl
but damn i love this mod... sooooo fun
857u bitches
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MrBalll




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Post by MrBalll »

857u ask your question in the New Users Forum.
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857u





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what?

Post by 857u »

why would i do that
i have all the elements i need for the map except for the gravity gun.
what better place to ask for hlp with the gravity gun then here.
im just new to this site i know what im doing
just this gravity gun thing blows my mind :shock: :D
857u bitches
The Flying Dutchmen




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Re: what?

Post by The Flying Dutchmen »

857u wrote:im just new to this site i know what im doing
i u knew what u where doing.. you couldve found a tutorial in tutorialsection how to add a 2nd trigger and projectile... the force values and projectile spawnpoints can be found within this mod .. :idea:

and btw this is NOT a question forum, like MrBall is trying to say.. so don't ask question here
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I don't think the dds files work in the ppf o matic
PPFNOOB101





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Re: Wat

Post by PPFNOOB101 »

Cardcapture1 wrote:I can't make it work when i ppf it to the map then SIGN IT, i play it but all the buttons do the same. Left=push, Right=push, both=push :evil: :evil: :?: :?:
Ok, this works so well i cant beleive it :)

try this

tap L&R for maybe 1 second max (just enough to get the vehicle or watever a few feet above the air. Now hold R down. The damn thing will come spinning right for ur face :)
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857u





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Post by 857u »

thanks for the help
but i dont see why you need to be such an ass
857u bitches
Zigen




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Post by Zigen »

857u wrote:thanks for the help
but i dont see why you need to be such an ***
he wasnt. Your the one acting you can do anything here. BTW nno3 flam31ng
857u





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Post by 857u »

no
i just came in here complimenting this cool mod
and i would like to use it on a diff map
but i dont know how to do it
so i thouht i could get both done at once
i thought you guys would be a little bit nicer and helpful.
but now i see im clearly not wantted here.
w/e thanks ne way
857u bitches
cript013





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Post by cript013 »

857u wrote:
im just new to this site i know what im doing


i u knew what u where doing.. you couldve found a tutorial in tutorialsection how to add a 2nd trigger and projectile... the force values and projectile spawnpoints can be found within this mod ..

and btw this is NOT a question forum, like MrBall is trying to say.. so don't ask question here


i think you guys shoud just get off this topic and talk about the mod BTW love the gun man i cant wait to put this one on my box..... :D
HaloZack





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Post by HaloZack »

Glad my image was some help to you guys. I took a few more awile back, so i could show a few buddys on aim. Ill post them here incase you guys want some more.
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GametagAeonFlux




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Post by GametagAeonFlux »

lmao at that Warthog one...nice launch.
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r0tten
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Post by r0tten »

someone needs to do a full mod of this so i can add it to my map pack, the gun itself is an ingenious idea but that being the only difference to coagulation just does'nt really make it that appealing to play.
OwnZ joO




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Post by OwnZ joO »

could you recursivley add it to all the maps after getting permission?
dup2869





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Post by dup2869 »

OwnZ joO wrote:could you recursivley add it to all the maps after getting permission?
yeah that would be sweet, i personally think its much better than the sentinal beam, plus its awesome for CTF
HaloZack





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Post by HaloZack »

GametagAeonFlux wrote:lmao at that Warthog one...nice launch.
Its so easy and freaking fun! just make the vehicle go a bit high in the air then press both buttons to shoot it flying, lol.
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Ryu





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Post by Ryu »

Could someone make this into a full mod. Just make guns shoot out, boxs, fusion coils, barrals, and anything else you can think of. That would rock my socks.
YOUR THREE LINES OF TEXT!!!!!!
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ExileLord




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Post by ExileLord »

Ryu wrote:Could someone make this into a full mod. Just make guns shoot out, boxs, fusion coils, barrals, and anything else you can think of. That would rock my socks.
You can do that yourself. ;)
I didn't feel like ruining the mod just like that. You can easily do that with the current tools we have.
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Ryu





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Post by Ryu »

I just tried and it keeps locking up the game. :cry: Oh well. One day I too shall be a 1337zz modder.
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ExileLord




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Post by ExileLord »

You need a clean map for it to work properly. Grab a fresh map off of the disc and patch that one.
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