[app]Banshee Barrier Editor
wow sweet 
I tested it out and i put it to negative and it lowers it to!
EDIT: I just tried relic and I couldn't raise the barrier. It starts out at 0 an i put it to 80 and its regular

I tested it out and i put it to negative and it lowers it to!
EDIT: I just tried relic and I couldn't raise the barrier. It starts out at 0 an i put it to 80 and its regular
Last edited by BKbeaner on Tue May 23, 2006 2:33 pm, edited 1 time in total.
*BKbeaner slaps trepdimeflou around a bit with a large trout
* You were kicked from #TRP by trepdimeflou (trepdimeflou slaps BKbeaner around with a large ban)
- theycallmechad
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You're probably hitting the end of the map not the banshees barrier.DanJay wrote:ok, on sys link with a modded XB hosting and a unmodded one as guest, the unmodded xbox can ride in the passenger seat of the raptor (vehicle in my sig)... but if hes in a banchee, trying to fly up there on his own, he is still affected at the orignal point....DWells55 wrote:Just out of curiosity, does this carry over SLC?
also, i set the barrier to 50, and its still at the same hight as when i set it to 0,... sure its higher than usual, but any ideas? it there a maxxed out point or something, where it wont move any further?
Update:
-Now edits the banshee floor(thanks soldier)
-Someone said they wanted the source so i released it
-Now edits the banshee floor(thanks soldier)
-Someone said they wanted the source so i released it
Yeah just set it to the z cord were you want the barrier to be, there isnt really a default all maps are different.t_mann05 wrote:this could come in handy......could i apply it to my bsp conversion to make a banshee barrier? So u just imput the height "z" coordinate of how high u want it and negatives make it go down? what is the default of a SP bsp map?
Yeah i believe there is a physics model somewhere after the banshee barrier although ive never encountered one yetTalin64 wrote:doh I didn't realize there was a banshee barrier.
I heard that there was a physics model for the level imbedded in the sbsp tag.
Also after the banshee barrier you would hit the level bsp
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Hey I haven't really done anything with hex forever but can u just null out a float with f's in hex or is that only for dependencies and other things that reference something?shade45 wrote:Ok so it seems the only way to make the barrier appeared nulled would be to set its Z co-ord to a really high float value.
Relic doesn't have a barrier by default, since it's not meant to have banshees. You're running into the level's ceiling.BKbeaner wrote:wow sweet
I tested it out and i put it to negative and it lowers it to!
EDIT: I just tried relic and I couldn't raise the barrier. It starts out at 0 an i put it to 80 and its regular
- LuxuriousMeat
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It would be amazing if this were the only tag in all the maps, single player and multiplayer, but its one of the many tags in many maps, and one of the more complex tags on top of that, if people had all been looking for this purposely in the bsp the whole time then it would not have taken nearly as long.jzimmer09 wrote:You know i am amazed it too someone a year and a half 2 figure this out... i mean it has been needed for so long... but of well i guess
Last edited by OwnZ joO on Tue May 23, 2006 7:33 pm, edited 1 time in total.
- LuxuriousMeat
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- Blackout046
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"Your awsome!"
This is an amazing app! I can't belive this! I was begining to wonder how I'd modify the Banshee barrier. 10/10...
Is it possible to update this app to add/remove Invisable walls & Kill Barriers?
"That'd be Super sweet!"
Is it possible to update this app to add/remove Invisable walls & Kill Barriers?
"That'd be Super sweet!"

Width: 266, Length: 96, Pixal dimensions: 74.8k, and file size is: 62.3kb
--HaloMods-)(-Rules--